+ Fixed plugin startup caching sounds way too early, resulting in sounds never playing in game
This commit is contained in:
2025-08-19 02:23:14 -04:00
parent 9fbe3b54ad
commit 6778d13c85
3 changed files with 8 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
public char PLUGIN_VERSION[8] = "8.3.0a";
public char PLUGIN_VERSION[8] = "8.3.0b";
void sudo(int task) {
AssLogger(LOGLVL_DEBUG, "Calling sudo with %i", task);
switch (task) {

View File

@@ -8,7 +8,7 @@ public void OnMapStart() {
void InjectFastFire2(){
int ff2 = FindEntityByTargetname("FastFire2", "info_target");
AssLogger(LOGLVL_INFO, "Injecting FastFire2!");
AssLogger(LOGLVL_INFO, "OnMapStart Received: Injecting FastFire2!");
if (!IsValidEntity(ff2)){
ff2 = CreateEntityByName("info_target");
if (!IsValidEdict(ff2)) SetFailState("Could not inject FastFire2, aborting!!!");