Implement dynamic 3D sky fog + more music
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@@ -426,6 +426,7 @@ void SetupCoreData(){
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WeatherManager.defFogEndDist = "3000";
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WeatherManager.defFogDensity = 0.55;
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WeatherManager.fogChangeRate = 0.001;
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WeatherManager.fogChangeRateRGB = 0.25;
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WeatherManager.hasTornado = false;
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MapLighting[0].arcs = "MapLighting.StreetLamp00.arcs";
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MapLighting[1].arcs = "MapLighting.StreetLamp01.arcs";
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