Initial commit
This commit is contained in:
62
scripting/basecomm/forwards.sp
Normal file
62
scripting/basecomm/forwards.sp
Normal file
@@ -0,0 +1,62 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basecomm
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* Part of Basecomm plugin, menu and other functionality.
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*
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* SourceMod (C)2004-2011 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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||||
* Free Software Foundation.
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*
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||||
* This program is distributed in the hope that it will be useful, but WITHOUT
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||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
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||||
*
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* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
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||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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void FireOnClientMute(int client, bool muteState)
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{
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static GlobalForward hForward;
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if(hForward == null)
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{
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hForward = new GlobalForward("BaseComm_OnClientMute", ET_Ignore, Param_Cell, Param_Cell);
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}
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Call_StartForward(hForward);
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Call_PushCell(client);
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Call_PushCell(muteState);
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Call_Finish();
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}
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void FireOnClientGag(int client, bool gagState)
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{
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static GlobalForward hForward;
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if(hForward == null)
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{
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hForward = new GlobalForward("BaseComm_OnClientGag", ET_Ignore, Param_Cell, Param_Cell);
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}
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Call_StartForward(hForward);
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Call_PushCell(client);
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Call_PushCell(gagState);
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Call_Finish();
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}
|
653
scripting/basecomm/gag.sp
Normal file
653
scripting/basecomm/gag.sp
Normal file
@@ -0,0 +1,653 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basecomm
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* Part of Basecomm plugin, menu and other functionality.
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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||||
*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
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*
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* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
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* by the Valve Corporation. You must obey the GNU General Public License in
|
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* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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enum CommType
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{
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CommType_Mute,
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CommType_UnMute,
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CommType_Gag,
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CommType_UnGag,
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CommType_Silence,
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CommType_UnSilence
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};
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void DisplayGagTypesMenu(int client)
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{
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Menu menu = new Menu(MenuHandler_GagTypes);
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int target = playerstate[client].gagTarget;
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char title[100];
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Format(title, sizeof(title), "%T: %N", "Choose Type", client, target);
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menu.SetTitle(title);
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menu.ExitBackButton = true;
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if (!playerstate[target].isMuted)
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{
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if(CheckCommandAccess(client, "sm_mute", ADMFLAG_CHAT, false))
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{
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AddTranslatedMenuItem(menu, "0", "Mute Player", client);
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}
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}
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else
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{
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if(CheckCommandAccess(client, "sm_unmute", ADMFLAG_CHAT, false))
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{
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AddTranslatedMenuItem(menu, "1", "UnMute Player", client);
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}
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}
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if (!playerstate[target].isGagged)
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{
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if(CheckCommandAccess(client, "sm_gag", ADMFLAG_CHAT, false))
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{
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AddTranslatedMenuItem(menu, "2", "Gag Player", client);
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}
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}
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else
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{
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if(CheckCommandAccess(client, "sm_ungag", ADMFLAG_CHAT, false))
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{
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AddTranslatedMenuItem(menu, "3", "UnGag Player", client);
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}
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}
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if (!playerstate[target].isMuted || !playerstate[target].isGagged)
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{
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if(CheckCommandAccess(client, "sm_silence", ADMFLAG_CHAT, false))
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{
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AddTranslatedMenuItem(menu, "4", "Silence Player", client);
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}
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}
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else
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{
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if(CheckCommandAccess(client, "sm_unsilence", ADMFLAG_CHAT, false))
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{
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AddTranslatedMenuItem(menu, "5", "UnSilence Player", client);
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}
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}
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menu.Display(client, MENU_TIME_FOREVER);
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}
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void AddTranslatedMenuItem(Menu menu, const char[] opt, const char[] phrase, int client)
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{
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char buffer[128];
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Format(buffer, sizeof(buffer), "%T", phrase, client);
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menu.AddItem(opt, buffer);
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}
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void DisplayGagPlayerMenu(int client)
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{
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Menu menu = new Menu(MenuHandler_GagPlayer);
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char title[100];
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Format(title, sizeof(title), "%T:", "Gag/Mute player", client);
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menu.SetTitle(title);
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menu.ExitBackButton = true;
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AddTargetsToMenu(menu, client, true, false);
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menu.Display(client, MENU_TIME_FOREVER);
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}
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public void AdminMenu_Gag(TopMenu topmenu,
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TopMenuAction action,
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TopMenuObject object_id,
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int param,
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char[] buffer,
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int maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Gag/Mute player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayGagPlayerMenu(param);
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}
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}
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public int MenuHandler_GagPlayer(Menu menu, MenuAction action, int param1, int param2)
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{
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if (action == MenuAction_End)
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{
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delete menu;
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu)
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{
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hTopMenu.Display(param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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char info[32];
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int userid, target;
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menu.GetItem(param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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playerstate[param1].gagTarget = GetClientOfUserId(userid);
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DisplayGagTypesMenu(param1);
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}
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}
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return 0;
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}
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public int MenuHandler_GagTypes(Menu menu, MenuAction action, int param1, int param2)
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{
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if (action == MenuAction_End)
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{
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delete menu;
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu)
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{
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hTopMenu.Display(param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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char info[32];
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CommType type;
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menu.GetItem(param2, info, sizeof(info));
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type = view_as<CommType>(StringToInt(info));
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int target = playerstate[param1].gagTarget;
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char name[MAX_NAME_LENGTH];
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GetClientName(target, name, sizeof(name));
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switch (type)
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{
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case CommType_Mute:
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{
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if(CheckCommandAccess(param1, "sm_mute", ADMFLAG_CHAT, false)){
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PerformMute(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Muted target", "_s", name);
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}
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}
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case CommType_UnMute:
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{
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if(CheckCommandAccess(param1, "sm_unmute", ADMFLAG_CHAT, false)){
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PerformUnMute(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Unmuted target", "_s", name);
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}
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}
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case CommType_Gag:
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{
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if(CheckCommandAccess(param1, "sm_gag", ADMFLAG_CHAT, false)){
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PerformGag(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Gagged target", "_s", name);
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}
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}
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case CommType_UnGag:
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{
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if(CheckCommandAccess(param1, "sm_ungag", ADMFLAG_CHAT, false)){
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PerformUnGag(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Ungagged target", "_s", name);
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}
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}
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case CommType_Silence:
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{
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if(CheckCommandAccess(param1, "sm_silence", ADMFLAG_CHAT, false)){
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PerformSilence(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Silenced target", "_s", name);
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}
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}
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case CommType_UnSilence:
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{
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if(CheckCommandAccess(param1, "sm_unsilence", ADMFLAG_CHAT, false)){
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PerformUnSilence(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Unsilenced target", "_s", name);
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}
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}
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}
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}
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return 0;
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}
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void PerformMute(int client, int target, bool silent=false)
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{
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playerstate[target].isMuted = true;
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SetClientListeningFlags(target, VOICE_MUTED);
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FireOnClientMute(target, true);
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||||
if (!silent)
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||||
{
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LogAction(client, target, "\"%L\" muted \"%L\"", client, target);
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||||
}
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||||
}
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void PerformUnMute(int client, int target, bool silent=false)
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{
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||||
playerstate[target].isMuted = false;
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if (g_Cvar_Deadtalk.IntValue == 1 && !IsPlayerAlive(target))
|
||||
{
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SetClientListeningFlags(target, VOICE_LISTENALL);
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||||
}
|
||||
else if (g_Cvar_Deadtalk.IntValue == 2 && !IsPlayerAlive(target))
|
||||
{
|
||||
SetClientListeningFlags(target, VOICE_TEAM);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetClientListeningFlags(target, VOICE_NORMAL);
|
||||
}
|
||||
|
||||
FireOnClientMute(target, false);
|
||||
|
||||
if (!silent)
|
||||
{
|
||||
LogAction(client, target, "\"%L\" unmuted \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
void PerformGag(int client, int target, bool silent=false)
|
||||
{
|
||||
playerstate[target].isGagged = true;
|
||||
FireOnClientGag(target, true);
|
||||
|
||||
if (!silent)
|
||||
{
|
||||
LogAction(client, target, "\"%L\" gagged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
void PerformUnGag(int client, int target, bool silent=false)
|
||||
{
|
||||
playerstate[target].isGagged = false;
|
||||
FireOnClientGag(target, false);
|
||||
|
||||
if (!silent)
|
||||
{
|
||||
LogAction(client, target, "\"%L\" ungagged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
void PerformSilence(int client, int target)
|
||||
{
|
||||
if (!playerstate[target].isGagged)
|
||||
{
|
||||
playerstate[target].isGagged = true;
|
||||
FireOnClientGag(target, true);
|
||||
}
|
||||
|
||||
if (!playerstate[target].isMuted)
|
||||
{
|
||||
playerstate[target].isMuted = true;
|
||||
SetClientListeningFlags(target, VOICE_MUTED);
|
||||
FireOnClientMute(target, true);
|
||||
}
|
||||
|
||||
LogAction(client, target, "\"%L\" silenced \"%L\"", client, target);
|
||||
}
|
||||
|
||||
void PerformUnSilence(int client, int target)
|
||||
{
|
||||
if (playerstate[target].isGagged)
|
||||
{
|
||||
playerstate[target].isGagged = false;
|
||||
FireOnClientGag(target, false);
|
||||
}
|
||||
|
||||
if (playerstate[target].isMuted)
|
||||
{
|
||||
playerstate[target].isMuted = false;
|
||||
|
||||
if (g_Cvar_Deadtalk.IntValue == 1 && !IsPlayerAlive(target))
|
||||
{
|
||||
SetClientListeningFlags(target, VOICE_LISTENALL);
|
||||
}
|
||||
else if (g_Cvar_Deadtalk.IntValue == 2 && !IsPlayerAlive(target))
|
||||
{
|
||||
SetClientListeningFlags(target, VOICE_TEAM);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetClientListeningFlags(target, VOICE_NORMAL);
|
||||
}
|
||||
FireOnClientMute(target, false);
|
||||
}
|
||||
|
||||
LogAction(client, target, "\"%L\" unsilenced \"%L\"", client, target);
|
||||
}
|
||||
|
||||
public Action Command_Mute(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_mute <player>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[64];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
0,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
int target = target_list[i];
|
||||
|
||||
PerformMute(client, target);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Muted target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Muted target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_Gag(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_gag <player>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[64];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
0,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
int target = target_list[i];
|
||||
|
||||
PerformGag(client, target);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Gagged target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Gagged target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_Silence(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_silence <player>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[64];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
0,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
int target = target_list[i];
|
||||
|
||||
PerformSilence(client, target);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Silenced target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Silenced target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_Unmute(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_unmute <player>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[64];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
0,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
int target = target_list[i];
|
||||
|
||||
if (!playerstate[target].isMuted)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
PerformUnMute(client, target);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Unmuted target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Unmuted target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_Ungag(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_ungag <player>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[64];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
0,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
int target = target_list[i];
|
||||
|
||||
PerformUnGag(client, target);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Ungagged target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Ungagged target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_Unsilence(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_unsilence <player>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[64];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
0,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
int target = target_list[i];
|
||||
|
||||
PerformUnSilence(client, target);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Unsilenced target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Unsilenced target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
138
scripting/basecomm/natives.sp
Normal file
138
scripting/basecomm/natives.sp
Normal file
@@ -0,0 +1,138 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basecomm
|
||||
* Part of Basecomm plugin, menu and other functionality.
|
||||
*
|
||||
* SourceMod (C)2004-2011 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
public int Native_IsClientGagged(Handle hPlugin, int numParams)
|
||||
{
|
||||
int client = GetNativeCell(1);
|
||||
if (client < 1 || client > MaxClients)
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
|
||||
}
|
||||
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
|
||||
}
|
||||
|
||||
return playerstate[client].isGagged;
|
||||
}
|
||||
|
||||
public int Native_IsClientMuted(Handle hPlugin, int numParams)
|
||||
{
|
||||
int client = GetNativeCell(1);
|
||||
if (client < 1 || client > MaxClients)
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
|
||||
}
|
||||
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
|
||||
}
|
||||
|
||||
return playerstate[client].isMuted;
|
||||
}
|
||||
|
||||
public int Native_SetClientGag(Handle hPlugin, int numParams)
|
||||
{
|
||||
int client = GetNativeCell(1);
|
||||
if (client < 1 || client > MaxClients)
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
|
||||
}
|
||||
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
|
||||
}
|
||||
|
||||
bool gagState = GetNativeCell(2);
|
||||
|
||||
if (gagState)
|
||||
{
|
||||
if (playerstate[client].isGagged)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
PerformGag(-1, client, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!playerstate[client].isGagged)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
PerformUnGag(-1, client, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public int Native_SetClientMute(Handle hPlugin, int numParams)
|
||||
{
|
||||
int client = GetNativeCell(1);
|
||||
if (client < 1 || client > MaxClients)
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Invalid client index %d", client);
|
||||
}
|
||||
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
return ThrowNativeError(SP_ERROR_NATIVE, "Client %d is not in game", client);
|
||||
}
|
||||
|
||||
bool muteState = GetNativeCell(2);
|
||||
|
||||
if (muteState)
|
||||
{
|
||||
if (playerstate[client].isMuted)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
PerformMute(-1, client, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!playerstate[client].isMuted)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
PerformUnMute(-1, client, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
Reference in New Issue
Block a user