Initial commit
This commit is contained in:
245
scripting/funcommands/beacon.sp
Normal file
245
scripting/funcommands/beacon.sp
Normal file
@@ -0,0 +1,245 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod Basefuncommands Plugin
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* Provides beacon functionality
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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||||
* details.
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*
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* You should have received a copy of the GNU General Public License along with
|
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
|
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* all respects for all other code used. Additionally, AlliedModders LLC grants
|
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* this exception to all derivative works. AlliedModders LLC defines further
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||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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int g_BeaconSerial[MAXPLAYERS+1] = { 0, ... };
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ConVar g_Cvar_BeaconRadius;
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void CreateBeacon(int client)
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{
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g_BeaconSerial[client] = ++g_Serial_Gen;
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CreateTimer(1.0, Timer_Beacon, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
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}
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void KillBeacon(int client)
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{
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g_BeaconSerial[client] = 0;
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if (IsClientInGame(client))
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{
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SetEntityRenderColor(client, 255, 255, 255, 255);
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}
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}
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void KillAllBeacons()
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{
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for (int i = 1; i <= MaxClients; i++)
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{
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KillBeacon(i);
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}
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}
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void PerformBeacon(int client, int target)
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{
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if (g_BeaconSerial[target] == 0)
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{
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CreateBeacon(target);
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LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
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}
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else
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{
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KillBeacon(target);
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LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
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}
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}
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public Action Timer_Beacon(Handle timer, any value)
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{
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int client = value & 0x7f;
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int serial = value >> 7;
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if (!IsClientInGame(client)
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|| !IsPlayerAlive(client)
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|| g_BeaconSerial[client] != serial)
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{
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KillBeacon(client);
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return Plugin_Stop;
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}
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float vec[3];
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GetClientAbsOrigin(client, vec);
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vec[2] += 10;
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if (g_BeamSprite > -1 && g_HaloSprite > -1)
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{
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int teamBeaconColor[4];
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switch (GetClientTeam(client))
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{
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case 1: teamBeaconColor = g_Team1BeaconColor;
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case 2: teamBeaconColor = g_Team2BeaconColor;
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case 3: teamBeaconColor = g_Team3BeaconColor;
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case 4: teamBeaconColor = g_Team4BeaconColor;
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default: teamBeaconColor = g_TeamUnknownBeaconColor;
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}
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TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_BeaconRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, g_ExternalBeaconColor, 10, 0);
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TE_SendToAll();
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TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_BeaconRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, teamBeaconColor, 10, 0);
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TE_SendToAll();
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}
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if (g_BlipSound[0])
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{
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GetClientEyePosition(client, vec);
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EmitAmbientSound(g_BlipSound, vec, client, SNDLEVEL_RAIDSIREN);
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}
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return Plugin_Continue;
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}
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public void AdminMenu_Beacon(TopMenu topmenu,
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TopMenuAction action,
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TopMenuObject object_id,
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int param,
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char[] buffer,
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int maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Beacon player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayBeaconMenu(param);
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}
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}
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void DisplayBeaconMenu(int client)
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{
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Menu menu = new Menu(MenuHandler_Beacon);
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char title[100];
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Format(title, sizeof(title), "%T:", "Beacon player", client);
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menu.SetTitle(title);
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menu.ExitBackButton = true;
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AddTargetsToMenu(menu, client, true, true);
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menu.Display(client, MENU_TIME_FOREVER);
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}
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public int MenuHandler_Beacon(Menu menu, MenuAction action, int param1, int param2)
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{
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if (action == MenuAction_End)
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{
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delete menu;
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}
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else if (action == MenuAction_Cancel)
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{
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if (param2 == MenuCancel_ExitBack && hTopMenu)
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{
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hTopMenu.Display(param1, TopMenuPosition_LastCategory);
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}
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}
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else if (action == MenuAction_Select)
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{
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char info[32];
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int userid, target;
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menu.GetItem(param2, info, sizeof(info));
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userid = StringToInt(info);
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if ((target = GetClientOfUserId(userid)) == 0)
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{
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PrintToChat(param1, "[SM] %t", "Player no longer available");
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}
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else if (!CanUserTarget(param1, target))
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{
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PrintToChat(param1, "[SM] %t", "Unable to target");
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}
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else
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{
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char name[MAX_NAME_LENGTH];
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GetClientName(target, name, sizeof(name));
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PerformBeacon(param1, target);
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ShowActivity2(param1, "[SM] ", "%t", "Toggled beacon on target", "_s", name);
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}
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/* Re-draw the menu if they're still valid */
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if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
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{
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DisplayBeaconMenu(param1);
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}
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}
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return 0;
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}
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public Action Command_Beacon(int client, int args)
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{
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if (args < 1)
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{
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ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name>");
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return Plugin_Handled;
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}
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char arg[65];
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GetCmdArg(1, arg, sizeof(arg));
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char target_name[MAX_TARGET_LENGTH];
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int target_list[MAXPLAYERS], target_count;
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bool tn_is_ml;
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if ((target_count = ProcessTargetString(
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arg,
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client,
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target_list,
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MAXPLAYERS,
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COMMAND_FILTER_ALIVE,
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target_name,
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sizeof(target_name),
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tn_is_ml)) <= 0)
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{
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ReplyToTargetError(client, target_count);
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return Plugin_Handled;
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}
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for (int i = 0; i < target_count; i++)
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{
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PerformBeacon(client, target_list[i]);
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}
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if (tn_is_ml)
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", target_name);
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}
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else
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{
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ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", "_s", target_name);
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}
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return Plugin_Handled;
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}
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292
scripting/funcommands/blind.sp
Normal file
292
scripting/funcommands/blind.sp
Normal file
@@ -0,0 +1,292 @@
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/**
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* vim: set ts=4 :
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* =============================================================================
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||||
* SourceMod Basefuncommands Plugin
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* Provides blind functionality
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*
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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||||
* =============================================================================
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||||
*
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* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
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||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
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||||
*
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||||
* Version: $Id$
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*/
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int g_BlindTarget[MAXPLAYERS+1];
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void PerformBlind(int client, int target, int amount)
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{
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int targets[2];
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targets[0] = target;
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int duration = 1536;
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int holdtime = 1536;
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int flags;
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if (amount == 0)
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{
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flags = (0x0001 | 0x0010);
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}
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else
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{
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flags = (0x0002 | 0x0008);
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}
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int color[4] = { 0, 0, 0, 0 };
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color[3] = amount;
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Handle message = StartMessageEx(g_FadeUserMsgId, targets, 1);
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if (GetUserMessageType() == UM_Protobuf)
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{
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Protobuf pb = UserMessageToProtobuf(message);
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pb.SetInt("duration", duration);
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pb.SetInt("hold_time", holdtime);
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pb.SetInt("flags", flags);
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pb.SetColor("clr", color);
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}
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else
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{
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BfWrite bf = UserMessageToBfWrite(message);
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bf.WriteShort(duration);
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bf.WriteShort(holdtime);
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bf.WriteShort(flags);
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bf.WriteByte(color[0]);
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bf.WriteByte(color[1]);
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bf.WriteByte(color[2]);
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bf.WriteByte(color[3]);
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}
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EndMessage();
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LogAction(client, target, "\"%L\" set blind on \"%L\" (amount \"%d\")", client, target, amount);
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}
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public void AdminMenu_Blind(TopMenu topmenu,
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TopMenuAction action,
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TopMenuObject object_id,
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int param,
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char[] buffer,
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int maxlength)
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{
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if (action == TopMenuAction_DisplayOption)
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{
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Format(buffer, maxlength, "%T", "Blind player", param);
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}
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else if (action == TopMenuAction_SelectOption)
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{
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DisplayBlindMenu(param);
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}
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else if (action == TopMenuAction_DrawOption)
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{
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// Disable if we could not find the user message id for Fade.
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buffer[0] = ((g_FadeUserMsgId == INVALID_MESSAGE_ID) ? ITEMDRAW_IGNORE : ITEMDRAW_DEFAULT);
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}
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}
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void DisplayBlindMenu(int client)
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{
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Menu menu = new Menu(MenuHandler_Blind);
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char title[100];
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Format(title, sizeof(title), "%T:", "Blind player", client);
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menu.SetTitle(title);
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menu.ExitBackButton = true;
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AddTargetsToMenu(menu, client, true, true);
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menu.Display(client, MENU_TIME_FOREVER);
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}
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void DisplayAmountMenu(int client)
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{
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Menu menu = new Menu(MenuHandler_Amount);
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char title[100];
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Format(title, sizeof(title), "%T: %N", "Blind amount", client, GetClientOfUserId(g_BlindTarget[client]));
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menu.SetTitle(title);
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menu.ExitBackButton = true;
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AddTranslatedMenuItem(menu, "255", "Fully blind", client);
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AddTranslatedMenuItem(menu, "240", "Half blind", client);
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AddTranslatedMenuItem(menu, "0", "No blind", client);
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menu.Display(client, MENU_TIME_FOREVER);
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}
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public int MenuHandler_Blind(Menu menu, MenuAction action, int param1, int param2)
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{
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if (action == MenuAction_End)
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{
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delete menu;
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||||
}
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||||
else if (action == MenuAction_Cancel)
|
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{
|
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if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
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hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
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char info[32];
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int userid, target;
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menu.GetItem(param2, info, sizeof(info));
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userid = StringToInt(info);
|
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|
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if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
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PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
g_BlindTarget[param1] = userid;
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DisplayAmountMenu(param1);
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return 0; // Return, because we went to a new menu and don't want the re-draw to occur.
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
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DisplayBlindMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int MenuHandler_Amount(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
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||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int amount, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
amount = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(g_BlindTarget[param1])) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformBlind(param1, target, amount);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Set blind on target", "_s", name, amount);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayBlindMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_Blind(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_blind <#userid|name> [amount]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
int amount = 0;
|
||||
if (args > 1)
|
||||
{
|
||||
if (!GetCmdArgIntEx(2, amount))
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
if (amount < 0)
|
||||
{
|
||||
amount = 0;
|
||||
}
|
||||
|
||||
if (amount > 255)
|
||||
{
|
||||
amount = 255;
|
||||
}
|
||||
}
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformBlind(client, target_list[i], amount);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set blind on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set blind on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
344
scripting/funcommands/drug.sp
Normal file
344
scripting/funcommands/drug.sp
Normal file
@@ -0,0 +1,344 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides drug functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
Handle g_DrugTimers[MAXPLAYERS+1];
|
||||
float g_DrugAngles[20] = {0.0, 5.0, 10.0, 15.0, 20.0, 25.0, 20.0, 15.0, 10.0, 5.0, 0.0, -5.0, -10.0, -15.0, -20.0, -25.0, -20.0, -15.0, -10.0, -5.0};
|
||||
|
||||
void CreateDrug(int client)
|
||||
{
|
||||
g_DrugTimers[client] = CreateTimer(1.0, Timer_Drug, client, TIMER_REPEAT);
|
||||
}
|
||||
|
||||
void KillDrug(int client)
|
||||
{
|
||||
KillDrugTimer(client);
|
||||
|
||||
float angs[3];
|
||||
GetClientEyeAngles(client, angs);
|
||||
|
||||
angs[2] = 0.0;
|
||||
|
||||
TeleportEntity(client, NULL_VECTOR, angs, NULL_VECTOR);
|
||||
|
||||
int clients[2];
|
||||
clients[0] = client;
|
||||
|
||||
int duration = 1536;
|
||||
int holdtime = 1536;
|
||||
int flags = (0x0001 | 0x0010);
|
||||
int color[4] = { 0, 0, 0, 0 };
|
||||
|
||||
Handle message = StartMessageEx(g_FadeUserMsgId, clients, 1);
|
||||
if (GetUserMessageType() == UM_Protobuf)
|
||||
{
|
||||
Protobuf pb = UserMessageToProtobuf(message);
|
||||
pb.SetInt("duration", duration);
|
||||
pb.SetInt("hold_time", holdtime);
|
||||
pb.SetInt("flags", flags);
|
||||
pb.SetColor("clr", color);
|
||||
}
|
||||
else
|
||||
{
|
||||
BfWrite bf = UserMessageToBfWrite(message);
|
||||
bf.WriteShort(duration);
|
||||
bf.WriteShort(holdtime);
|
||||
bf.WriteShort(flags);
|
||||
bf.WriteByte(color[0]);
|
||||
bf.WriteByte(color[1]);
|
||||
bf.WriteByte(color[2]);
|
||||
bf.WriteByte(color[3]);
|
||||
}
|
||||
|
||||
EndMessage();
|
||||
}
|
||||
|
||||
void KillDrugTimer(int client)
|
||||
{
|
||||
KillTimer(g_DrugTimers[client]);
|
||||
g_DrugTimers[client] = null;
|
||||
}
|
||||
|
||||
void KillAllDrugs()
|
||||
{
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
if (g_DrugTimers[i] != null)
|
||||
{
|
||||
if(IsClientInGame(i))
|
||||
{
|
||||
KillDrug(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillDrugTimer(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PerformDrug(int client, int target, int toggle)
|
||||
{
|
||||
switch (toggle)
|
||||
{
|
||||
case (2):
|
||||
{
|
||||
if (g_DrugTimers[target] == null)
|
||||
{
|
||||
CreateDrug(target);
|
||||
LogAction(client, target, "\"%L\" drugged \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillDrug(target);
|
||||
LogAction(client, target, "\"%L\" undrugged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (1):
|
||||
{
|
||||
if (g_DrugTimers[target] == null)
|
||||
{
|
||||
CreateDrug(target);
|
||||
LogAction(client, target, "\"%L\" drugged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (0):
|
||||
{
|
||||
if (g_DrugTimers[target] != null)
|
||||
{
|
||||
KillDrug(target);
|
||||
LogAction(client, target, "\"%L\" undrugged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action Timer_Drug(Handle timer, any client)
|
||||
{
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
KillDrugTimer(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
if (!IsPlayerAlive(client))
|
||||
{
|
||||
KillDrug(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
float angs[3];
|
||||
GetClientEyeAngles(client, angs);
|
||||
|
||||
angs[2] = g_DrugAngles[GetRandomInt(0,100) % 20];
|
||||
|
||||
TeleportEntity(client, NULL_VECTOR, angs, NULL_VECTOR);
|
||||
|
||||
int clients[2];
|
||||
clients[0] = client;
|
||||
|
||||
int duration = 255;
|
||||
int holdtime = 255;
|
||||
int flags = 0x0002;
|
||||
int color[4] = { 0, 0, 0, 128 };
|
||||
color[0] = GetRandomInt(0,255);
|
||||
color[1] = GetRandomInt(0,255);
|
||||
color[2] = GetRandomInt(0,255);
|
||||
|
||||
Handle message = StartMessageEx(g_FadeUserMsgId, clients, 1);
|
||||
if (GetUserMessageType() == UM_Protobuf)
|
||||
{
|
||||
Protobuf pb = UserMessageToProtobuf(message);
|
||||
pb.SetInt("duration", duration);
|
||||
pb.SetInt("hold_time", holdtime);
|
||||
pb.SetInt("flags", flags);
|
||||
pb.SetColor("clr", color);
|
||||
}
|
||||
else
|
||||
{
|
||||
BfWriteShort(message, duration);
|
||||
BfWriteShort(message, holdtime);
|
||||
BfWriteShort(message, flags);
|
||||
BfWriteByte(message, color[0]);
|
||||
BfWriteByte(message, color[1]);
|
||||
BfWriteByte(message, color[2]);
|
||||
BfWriteByte(message, color[3]);
|
||||
}
|
||||
|
||||
EndMessage();
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public void AdminMenu_Drug(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Drug player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayDrugMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayDrugMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_Drug);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "Drug player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_Drug(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformDrug(param1, target, 2);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled drug on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayDrugMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_Drug(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_drug <#userid|name> [0/1]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
int toggle = 2;
|
||||
if (args > 1)
|
||||
{
|
||||
char arg2[2];
|
||||
GetCmdArg(2, arg2, sizeof(arg2));
|
||||
if (StringToInt(arg2))
|
||||
{
|
||||
toggle = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
toggle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformDrug(client, target_list[i], toggle);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled drug on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled drug on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
471
scripting/funcommands/fire.sp
Normal file
471
scripting/funcommands/fire.sp
Normal file
@@ -0,0 +1,471 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides FireBomb functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
int g_FireBombSerial[MAXPLAYERS+1] = { 0, ... };
|
||||
int g_FireBombTime[MAXPLAYERS+1] = { 0, ... };
|
||||
|
||||
ConVar g_Cvar_BurnDuration;
|
||||
ConVar g_Cvar_FireBombTicks;
|
||||
ConVar g_Cvar_FireBombRadius;
|
||||
ConVar g_Cvar_FireBombMode;
|
||||
|
||||
void CreateFireBomb(int client)
|
||||
{
|
||||
g_FireBombSerial[client] = ++g_Serial_Gen;
|
||||
CreateTimer(1.0, Timer_FireBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
|
||||
g_FireBombTime[client] = g_Cvar_FireBombTicks.IntValue;
|
||||
}
|
||||
|
||||
void KillFireBomb(int client)
|
||||
{
|
||||
g_FireBombSerial[client] = 0;
|
||||
|
||||
if (IsClientInGame(client))
|
||||
{
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void KillAllFireBombs()
|
||||
{
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
KillFireBomb(i);
|
||||
}
|
||||
}
|
||||
|
||||
void PerformBurn(int client, int target, float seconds)
|
||||
{
|
||||
IgniteEntity(target, seconds);
|
||||
LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
|
||||
}
|
||||
|
||||
void PerformFireBomb(int client, int target)
|
||||
{
|
||||
if (g_FireBombSerial[client] == 0)
|
||||
{
|
||||
CreateFireBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillFireBomb(target);
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
public Action Timer_FireBomb(Handle timer, any value)
|
||||
{
|
||||
int client = value & 0x7f;
|
||||
int serial = value >> 7;
|
||||
|
||||
if (!IsClientInGame(client)
|
||||
|| !IsPlayerAlive(client)
|
||||
|| g_FireBombSerial[client] != serial)
|
||||
{
|
||||
KillFireBomb(client);
|
||||
return Plugin_Stop;
|
||||
}
|
||||
g_FireBombTime[client]--;
|
||||
|
||||
float vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
|
||||
if (g_FireBombTime[client] > 0)
|
||||
{
|
||||
int color;
|
||||
|
||||
if (g_FireBombTime[client] > 1)
|
||||
{
|
||||
color = RoundToFloor(g_FireBombTime[client] * (255.0 / g_Cvar_FireBombTicks.FloatValue));
|
||||
if (g_BeepSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_BeepSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0;
|
||||
if (g_FinalSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_FinalSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
}
|
||||
|
||||
SetEntityRenderColor(client, 255, color, color, 255);
|
||||
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(client, name, sizeof(name));
|
||||
PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTime[client]);
|
||||
|
||||
if (g_BeamSprite > -1 && g_HaloSprite > -1)
|
||||
{
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_FireBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_FireBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
return Plugin_Continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_ExplosionSprite > -1)
|
||||
{
|
||||
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, g_Cvar_FireBombRadius.IntValue, 5000);
|
||||
TE_SendToAll();
|
||||
}
|
||||
|
||||
if (g_BeamSprite > -1 && g_HaloSprite > -1)
|
||||
{
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
TE_SetupBeamRingPoint(vec, 50.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
vec[2] += 15;
|
||||
TE_SetupBeamRingPoint(vec, 40.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
vec[2] += 15;
|
||||
TE_SetupBeamRingPoint(vec, 30.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
vec[2] += 15;
|
||||
TE_SetupBeamRingPoint(vec, 20.0, g_Cvar_FireBombRadius.FloatValue, g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
|
||||
if (g_BoomSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_BoomSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
IgniteEntity(client, g_Cvar_BurnDuration.FloatValue);
|
||||
KillFireBomb(client);
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
|
||||
if (g_Cvar_FireBombMode.IntValue > 0)
|
||||
{
|
||||
int teamOnly = ((g_Cvar_FireBombMode.IntValue == 1) ? true : false);
|
||||
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
float pos[3];
|
||||
GetClientAbsOrigin(i, pos);
|
||||
|
||||
float distance = GetVectorDistance(vec, pos);
|
||||
|
||||
if (distance > g_Cvar_FireBombRadius.FloatValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
float duration = g_Cvar_BurnDuration.FloatValue;
|
||||
duration *= (g_Cvar_FireBombRadius.FloatValue - distance) / g_Cvar_FireBombRadius.FloatValue;
|
||||
|
||||
IgniteEntity(i, duration);
|
||||
}
|
||||
}
|
||||
return Plugin_Stop;
|
||||
}
|
||||
}
|
||||
|
||||
public void AdminMenu_Burn(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Burn player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayBurnMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
public void AdminMenu_FireBomb(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "FireBomb player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayFireBombMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayBurnMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_Burn);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "Burn player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
void DisplayFireBombMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_FireBomb);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "FireBomb player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_Burn(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
PerformBurn(param1, target, 20.0);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayBurnMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int MenuHandler_FireBomb(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformFireBomb(param1, target);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayFireBombMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_Burn(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
float seconds = g_Cvar_BurnDuration.FloatValue;
|
||||
|
||||
if (args > 1)
|
||||
{
|
||||
if (!GetCmdArgFloatEx(2, seconds))
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
}
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformBurn(client, target_list[i], seconds);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_FireBomb(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformFireBomb(client, target_list[i]);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
|
||||
}
|
||||
return Plugin_Handled;
|
||||
}
|
245
scripting/funcommands/gravity.sp
Normal file
245
scripting/funcommands/gravity.sp
Normal file
@@ -0,0 +1,245 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides gravity functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
int g_GravityTarget[MAXPLAYERS+1];
|
||||
|
||||
void PerformGravity(int client, int target, float amount)
|
||||
{
|
||||
SetEntityGravity(target, amount);
|
||||
LogAction(client, target, "\"%L\" set gravity on \"%L\" (amount \"%f\")", client, target, amount);
|
||||
}
|
||||
|
||||
public void AdminMenu_Gravity(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Gravity player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayGravityMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayGravityMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_Gravity);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "Gravity player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
void DisplayGravityAmountMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_GravityAmount);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T: %N", "Gravity amount", client, GetClientOfUserId(g_GravityTarget[client]));
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTranslatedMenuItem(menu, "4.0", "Gravity Very High", client);
|
||||
AddTranslatedMenuItem(menu, "2.0", "Gravity High", client);
|
||||
AddTranslatedMenuItem(menu, "1.0", "Gravity Normal", client);
|
||||
AddTranslatedMenuItem(menu, "0.5", "Gravity Low", client);
|
||||
AddTranslatedMenuItem(menu, "0.1", "Gravity Very Low", client);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_Gravity(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
g_GravityTarget[param1] = userid;
|
||||
DisplayGravityAmountMenu(param1);
|
||||
return 0; // Return, because we went to a new menu and don't want the re-draw to occur.
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayGravityMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int MenuHandler_GravityAmount(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
float amount;
|
||||
int target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
amount = StringToFloat(info);
|
||||
|
||||
if ((target = GetClientOfUserId(g_GravityTarget[param1])) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformGravity(param1, target, amount);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Set gravity on target", "_s", name, amount);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayGravityMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_Gravity(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_gravity <#userid|name> [amount]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
float amount = 1.0;
|
||||
if (args > 1)
|
||||
{
|
||||
if (!GetCmdArgFloatEx(2, amount))
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
if (amount < 0.0)
|
||||
{
|
||||
amount = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformGravity(client, target_list[i], amount);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set gravity on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Set gravity on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
584
scripting/funcommands/ice.sp
Normal file
584
scripting/funcommands/ice.sp
Normal file
@@ -0,0 +1,584 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides freeze and freezebomb functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
int g_FreezeSerial[MAXPLAYERS+1] = { 0, ... };
|
||||
int g_FreezeBombSerial[MAXPLAYERS+1] = { 0, ... };
|
||||
int g_FreezeTime[MAXPLAYERS+1] = { 0, ... };
|
||||
int g_FreezeBombTime[MAXPLAYERS+1] = { 0, ... };
|
||||
|
||||
ConVar g_Cvar_FreezeDuration;
|
||||
ConVar g_Cvar_FreezeBombTicks;
|
||||
ConVar g_Cvar_FreezeBombRadius;
|
||||
ConVar g_Cvar_FreezeBombMode;
|
||||
|
||||
void FreezeClient(int client, int time)
|
||||
{
|
||||
if (g_FreezeSerial[client] != 0)
|
||||
{
|
||||
UnfreezeClient(client);
|
||||
return;
|
||||
}
|
||||
SetEntityMoveType(client, MOVETYPE_NONE);
|
||||
SetEntityRenderColor(client, 0, 128, 255, 192);
|
||||
|
||||
if (g_FreezeSound[0])
|
||||
{
|
||||
float vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
EmitAmbientSound(g_FreezeSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
g_FreezeTime[client] = time;
|
||||
g_FreezeSerial[client] = ++ g_Serial_Gen;
|
||||
CreateTimer(1.0, Timer_Freeze, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
|
||||
}
|
||||
|
||||
void UnfreezeClient(int client)
|
||||
{
|
||||
g_FreezeSerial[client] = 0;
|
||||
g_FreezeTime[client] = 0;
|
||||
|
||||
if (IsClientInGame(client))
|
||||
{
|
||||
if (g_FreezeSound[0])
|
||||
{
|
||||
float vec[3];
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
GetClientEyePosition(client, vec);
|
||||
EmitAmbientSound(g_FreezeSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
SetEntityMoveType(client, MOVETYPE_WALK);
|
||||
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void CreateFreezeBomb(int client)
|
||||
{
|
||||
if (g_FreezeBombSerial[client] != 0)
|
||||
{
|
||||
KillFreezeBomb(client);
|
||||
return;
|
||||
}
|
||||
g_FreezeBombTime[client] = g_Cvar_FreezeBombTicks.IntValue;
|
||||
g_FreezeBombSerial[client] = ++g_Serial_Gen;
|
||||
CreateTimer(1.0, Timer_FreezeBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
|
||||
}
|
||||
|
||||
void KillFreezeBomb(int client)
|
||||
{
|
||||
g_FreezeBombSerial[client] = 0;
|
||||
g_FreezeBombTime[client] = 0;
|
||||
|
||||
if (IsClientInGame(client))
|
||||
{
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void KillAllFreezes()
|
||||
{
|
||||
for(int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
if (g_FreezeSerial[i] != 0)
|
||||
{
|
||||
UnfreezeClient(i);
|
||||
}
|
||||
|
||||
if (g_FreezeBombSerial[i] != 0)
|
||||
{
|
||||
KillFreezeBomb(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PerformFreeze(int client, int target, int time)
|
||||
{
|
||||
FreezeClient(target, time);
|
||||
LogAction(client, target, "\"%L\" froze \"%L\"", client, target);
|
||||
}
|
||||
|
||||
void PerformFreezeBomb(int client, int target)
|
||||
{
|
||||
if (g_FreezeBombSerial[target] != 0)
|
||||
{
|
||||
KillFreezeBomb(target);
|
||||
LogAction(client, target, "\"%L\" removed a FreezeBomb on \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
CreateFreezeBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a FreezeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
public Action Timer_Freeze(Handle timer, any value)
|
||||
{
|
||||
int client = value & 0x7f;
|
||||
int serial = value >> 7;
|
||||
|
||||
if (!IsClientInGame(client)
|
||||
|| !IsPlayerAlive(client)
|
||||
|| g_FreezeSerial[client] != serial)
|
||||
{
|
||||
UnfreezeClient(client);
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
if (g_FreezeTime[client] == 0)
|
||||
{
|
||||
UnfreezeClient(client);
|
||||
|
||||
/* HintText doesn't work on Dark Messiah */
|
||||
if (g_GameEngine != Engine_DarkMessiah)
|
||||
{
|
||||
PrintHintText(client, "%t", "Unfrozen");
|
||||
}
|
||||
else
|
||||
{
|
||||
PrintCenterText(client, "%t", "Unfrozen");
|
||||
}
|
||||
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
if (g_GameEngine != Engine_DarkMessiah)
|
||||
{
|
||||
PrintHintText(client, "%t", "You will be unfrozen", g_FreezeTime[client]);
|
||||
}
|
||||
else
|
||||
{
|
||||
PrintCenterText(client, "%t", "You will be unfrozen", g_FreezeTime[client]);
|
||||
}
|
||||
|
||||
g_FreezeTime[client]--;
|
||||
SetEntityMoveType(client, MOVETYPE_NONE);
|
||||
SetEntityRenderColor(client, 0, 128, 255, 135);
|
||||
|
||||
float vec[3];
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
if (g_GlowSprite > -1)
|
||||
{
|
||||
TE_SetupGlowSprite(vec, g_GlowSprite, 0.95, 1.5, 50);
|
||||
TE_SendToAll();
|
||||
}
|
||||
else if (g_HaloSprite > -1)
|
||||
{
|
||||
TE_SetupGlowSprite(vec, g_HaloSprite, 0.95, 1.5, 50);
|
||||
TE_SendToAll();
|
||||
}
|
||||
|
||||
return Plugin_Continue;
|
||||
}
|
||||
|
||||
public Action Timer_FreezeBomb(Handle timer, any value)
|
||||
{
|
||||
int client = value & 0x7f;
|
||||
int serial = value >> 7;
|
||||
|
||||
if (!IsClientInGame(client)
|
||||
|| !IsPlayerAlive(client)
|
||||
|| g_FreezeBombSerial[client] != serial)
|
||||
{
|
||||
KillFreezeBomb(client);
|
||||
return Plugin_Stop;
|
||||
}
|
||||
|
||||
float vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
g_FreezeBombTime[client]--;
|
||||
|
||||
if (g_FreezeBombTime[client] > 0)
|
||||
{
|
||||
int color;
|
||||
|
||||
if (g_FreezeBombTime[client] > 1)
|
||||
{
|
||||
color = RoundToFloor(g_FreezeBombTime[client] * (255.0 / g_Cvar_FreezeBombTicks.FloatValue));
|
||||
if (g_BeepSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_BeepSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0;
|
||||
if (g_FinalSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_FinalSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
}
|
||||
|
||||
SetEntityRenderColor(client, color, color, 255, 255);
|
||||
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(client, name, sizeof(name));
|
||||
PrintCenterTextAll("%t", "Till Explodes", name, g_FreezeBombTime[client]);
|
||||
|
||||
if (g_BeamSprite > -1 && g_HaloSprite > -1)
|
||||
{
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_FreezeBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_FreezeBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
return Plugin_Continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_ExplosionSprite > -1)
|
||||
{
|
||||
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, g_Cvar_FreezeBombRadius.IntValue, 5000);
|
||||
TE_SendToAll();
|
||||
}
|
||||
|
||||
if (g_BoomSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_BoomSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
KillFreezeBomb(client);
|
||||
FreezeClient(client, g_Cvar_FreezeDuration.IntValue);
|
||||
|
||||
if (g_Cvar_FreezeBombMode.IntValue > 0)
|
||||
{
|
||||
bool teamOnly = ((g_Cvar_FreezeBombMode.IntValue == 1) ? true : false);
|
||||
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
float pos[3];
|
||||
GetClientEyePosition(i, pos);
|
||||
|
||||
float distance = GetVectorDistance(vec, pos);
|
||||
|
||||
if (distance > g_Cvar_FreezeBombRadius.FloatValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (g_HaloSprite > -1)
|
||||
{
|
||||
if (g_BeamSprite2 > -1)
|
||||
{
|
||||
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
|
||||
TE_SendToAll();
|
||||
}
|
||||
else if (g_BeamSprite > -1)
|
||||
{
|
||||
TE_SetupBeamPoints(vec, pos, g_BeamSprite, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
|
||||
TE_SendToAll();
|
||||
}
|
||||
}
|
||||
|
||||
FreezeClient(i, g_Cvar_FreezeDuration.IntValue);
|
||||
}
|
||||
}
|
||||
return Plugin_Stop;
|
||||
}
|
||||
}
|
||||
|
||||
public void AdminMenu_Freeze(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Freeze player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayFreezeMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
public void AdminMenu_FreezeBomb(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "FreezeBomb player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayFreezeBombMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayFreezeMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_Freeze);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "Freeze player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
void DisplayFreezeBombMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_FreezeBomb);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "FreezeBomb player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_Freeze(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformFreeze(param1, target, g_Cvar_FreezeDuration.IntValue);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Froze target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayFreezeMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public int MenuHandler_FreezeBomb(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformFreezeBomb(param1, target);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayFreezeBombMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_Freeze(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_freeze <#userid|name> [time]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
int seconds = g_Cvar_FreezeDuration.IntValue;
|
||||
|
||||
if (args > 1 && !GetCmdArgIntEx(2, seconds))
|
||||
{
|
||||
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformFreeze(client, target_list[i], seconds);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Froze target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Froze target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public Action Command_FreezeBomb(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_freezebomb <#userid|name>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformFreezeBomb(client, target_list[i]);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
173
scripting/funcommands/noclip.sp
Normal file
173
scripting/funcommands/noclip.sp
Normal file
@@ -0,0 +1,173 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides noclip functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
void PerformNoClip(int client, int target)
|
||||
{
|
||||
MoveType movetype = GetEntityMoveType(target);
|
||||
|
||||
if (movetype != MOVETYPE_NOCLIP)
|
||||
{
|
||||
SetEntityMoveType(target, MOVETYPE_NOCLIP);
|
||||
}
|
||||
else
|
||||
{
|
||||
SetEntityMoveType(target, MOVETYPE_WALK);
|
||||
}
|
||||
|
||||
LogAction(client, target, "\"%L\" toggled noclip on \"%L\"", client, target);
|
||||
}
|
||||
|
||||
public void AdminMenu_NoClip(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "NoClip player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayNoClipMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayNoClipMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_NoClip);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "NoClip player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_NoClip(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformNoClip(param1, target);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled noclip on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayNoClipMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_NoClip(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_noclip <#userid|name>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformNoClip(client, target_list[i]);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled noclip on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled noclip on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
339
scripting/funcommands/timebomb.sp
Normal file
339
scripting/funcommands/timebomb.sp
Normal file
@@ -0,0 +1,339 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides TimeBomb functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
int g_TimeBombSerial[MAXPLAYERS+1] = { 0, ... };
|
||||
int g_TimeBombTime[MAXPLAYERS+1] = { 0, ... };
|
||||
|
||||
ConVar g_Cvar_TimeBombTicks;
|
||||
ConVar g_Cvar_TimeBombRadius;
|
||||
ConVar g_Cvar_TimeBombMode;
|
||||
|
||||
void CreateTimeBomb(int client)
|
||||
{
|
||||
g_TimeBombSerial[client] = ++g_Serial_Gen;
|
||||
CreateTimer(1.0, Timer_TimeBomb, client | (g_Serial_Gen << 7), DEFAULT_TIMER_FLAGS);
|
||||
g_TimeBombTime[client] = g_Cvar_TimeBombTicks.IntValue;
|
||||
}
|
||||
|
||||
void KillTimeBomb(int client)
|
||||
{
|
||||
g_TimeBombSerial[client] = 0;
|
||||
|
||||
if (IsClientInGame(client))
|
||||
{
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void KillAllTimeBombs()
|
||||
{
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
KillTimeBomb(i);
|
||||
}
|
||||
}
|
||||
|
||||
void PerformTimeBomb(int client, int target)
|
||||
{
|
||||
if (g_TimeBombSerial[target] == 0)
|
||||
{
|
||||
CreateTimeBomb(target);
|
||||
LogAction(client, target, "\"%L\" set a TimeBomb on \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillTimeBomb(target);
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
LogAction(client, target, "\"%L\" removed a TimeBomb on \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
public Action Timer_TimeBomb(Handle timer, any value)
|
||||
{
|
||||
int client = value & 0x7f;
|
||||
int serial = value >> 7;
|
||||
|
||||
if (!IsClientInGame(client)
|
||||
|| !IsPlayerAlive(client)
|
||||
|| serial != g_TimeBombSerial[client])
|
||||
{
|
||||
KillTimeBomb(client);
|
||||
return Plugin_Stop;
|
||||
}
|
||||
g_TimeBombTime[client]--;
|
||||
|
||||
float vec[3];
|
||||
GetClientEyePosition(client, vec);
|
||||
|
||||
if (g_TimeBombTime[client] > 0)
|
||||
{
|
||||
int color;
|
||||
|
||||
if (g_TimeBombTime[client] > 1)
|
||||
{
|
||||
color = RoundToFloor(g_TimeBombTime[client] * (128.0 / g_Cvar_TimeBombTicks.FloatValue));
|
||||
if (g_BeepSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_BeepSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
color = 0;
|
||||
if (g_FinalSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_FinalSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
}
|
||||
|
||||
SetEntityRenderColor(client, 255, 128, color, 255);
|
||||
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(client, name, sizeof(name));
|
||||
PrintCenterTextAll("%t", "Till Explodes", name, g_TimeBombTime[client]);
|
||||
|
||||
if (g_BeamSprite > -1 && g_HaloSprite > -1)
|
||||
{
|
||||
GetClientAbsOrigin(client, vec);
|
||||
vec[2] += 10;
|
||||
|
||||
TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_TimeBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
TE_SetupBeamRingPoint(vec, 10.0, g_Cvar_TimeBombRadius.FloatValue / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
|
||||
TE_SendToAll();
|
||||
}
|
||||
return Plugin_Continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (g_ExplosionSprite > -1)
|
||||
{
|
||||
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, g_Cvar_TimeBombRadius.IntValue, 5000);
|
||||
TE_SendToAll();
|
||||
}
|
||||
|
||||
if (g_BoomSound[0])
|
||||
{
|
||||
EmitAmbientSound(g_BoomSound, vec, client, SNDLEVEL_RAIDSIREN);
|
||||
}
|
||||
|
||||
ForcePlayerSuicide(client);
|
||||
KillTimeBomb(client);
|
||||
SetEntityRenderColor(client, 255, 255, 255, 255);
|
||||
|
||||
if (g_Cvar_TimeBombMode.IntValue > 0)
|
||||
{
|
||||
int teamOnly = ((g_Cvar_TimeBombMode.IntValue == 1) ? true : false);
|
||||
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
float pos[3];
|
||||
GetClientEyePosition(i, pos);
|
||||
|
||||
float distance = GetVectorDistance(vec, pos);
|
||||
|
||||
if (distance > g_Cvar_TimeBombRadius.FloatValue)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
int damage = 220;
|
||||
damage = RoundToFloor(damage * ((g_Cvar_TimeBombRadius.FloatValue - distance) / g_Cvar_TimeBombRadius.FloatValue));
|
||||
|
||||
SlapPlayer(i, damage, false);
|
||||
|
||||
if (g_ExplosionSprite > -1)
|
||||
{
|
||||
TE_SetupExplosion(pos, g_ExplosionSprite, 0.05, 1, 0, 1, 1);
|
||||
TE_SendToAll();
|
||||
}
|
||||
|
||||
/* ToDo
|
||||
float dir[3];
|
||||
SubtractVectors(vec, pos, dir);
|
||||
TR_TraceRayFilter(vec, dir, MASK_SOLID, RayType_Infinite, TR_Filter_Client);
|
||||
|
||||
if (i == TR_GetEntityIndex())
|
||||
{
|
||||
int damage = 100;
|
||||
int radius = g_Cvar_TimeBombRadius.IntValue / 2;
|
||||
|
||||
if (distance > radius)
|
||||
{
|
||||
distance -= radius;
|
||||
damage = RoundToFloor(damage * ((radius - distance) / radius));
|
||||
}
|
||||
|
||||
SlapPlayer(i, damage, false);
|
||||
}
|
||||
*/
|
||||
}
|
||||
}
|
||||
return Plugin_Stop;
|
||||
}
|
||||
}
|
||||
|
||||
public void AdminMenu_TimeBomb(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "TimeBomb player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayTimeBombMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayTimeBombMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_TimeBomb);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "TimeBomb player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_TimeBomb(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformTimeBomb(param1, target);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayTimeBombMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_TimeBomb(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_timebomb <#userid|name>");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformTimeBomb(client, target_list[i]);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
Reference in New Issue
Block a user