Initial commit
This commit is contained in:
344
scripting/funcommands/drug.sp
Normal file
344
scripting/funcommands/drug.sp
Normal file
@@ -0,0 +1,344 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod Basefuncommands Plugin
|
||||
* Provides drug functionality
|
||||
*
|
||||
* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
Handle g_DrugTimers[MAXPLAYERS+1];
|
||||
float g_DrugAngles[20] = {0.0, 5.0, 10.0, 15.0, 20.0, 25.0, 20.0, 15.0, 10.0, 5.0, 0.0, -5.0, -10.0, -15.0, -20.0, -25.0, -20.0, -15.0, -10.0, -5.0};
|
||||
|
||||
void CreateDrug(int client)
|
||||
{
|
||||
g_DrugTimers[client] = CreateTimer(1.0, Timer_Drug, client, TIMER_REPEAT);
|
||||
}
|
||||
|
||||
void KillDrug(int client)
|
||||
{
|
||||
KillDrugTimer(client);
|
||||
|
||||
float angs[3];
|
||||
GetClientEyeAngles(client, angs);
|
||||
|
||||
angs[2] = 0.0;
|
||||
|
||||
TeleportEntity(client, NULL_VECTOR, angs, NULL_VECTOR);
|
||||
|
||||
int clients[2];
|
||||
clients[0] = client;
|
||||
|
||||
int duration = 1536;
|
||||
int holdtime = 1536;
|
||||
int flags = (0x0001 | 0x0010);
|
||||
int color[4] = { 0, 0, 0, 0 };
|
||||
|
||||
Handle message = StartMessageEx(g_FadeUserMsgId, clients, 1);
|
||||
if (GetUserMessageType() == UM_Protobuf)
|
||||
{
|
||||
Protobuf pb = UserMessageToProtobuf(message);
|
||||
pb.SetInt("duration", duration);
|
||||
pb.SetInt("hold_time", holdtime);
|
||||
pb.SetInt("flags", flags);
|
||||
pb.SetColor("clr", color);
|
||||
}
|
||||
else
|
||||
{
|
||||
BfWrite bf = UserMessageToBfWrite(message);
|
||||
bf.WriteShort(duration);
|
||||
bf.WriteShort(holdtime);
|
||||
bf.WriteShort(flags);
|
||||
bf.WriteByte(color[0]);
|
||||
bf.WriteByte(color[1]);
|
||||
bf.WriteByte(color[2]);
|
||||
bf.WriteByte(color[3]);
|
||||
}
|
||||
|
||||
EndMessage();
|
||||
}
|
||||
|
||||
void KillDrugTimer(int client)
|
||||
{
|
||||
KillTimer(g_DrugTimers[client]);
|
||||
g_DrugTimers[client] = null;
|
||||
}
|
||||
|
||||
void KillAllDrugs()
|
||||
{
|
||||
for (int i = 1; i <= MaxClients; i++)
|
||||
{
|
||||
if (g_DrugTimers[i] != null)
|
||||
{
|
||||
if(IsClientInGame(i))
|
||||
{
|
||||
KillDrug(i);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillDrugTimer(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PerformDrug(int client, int target, int toggle)
|
||||
{
|
||||
switch (toggle)
|
||||
{
|
||||
case (2):
|
||||
{
|
||||
if (g_DrugTimers[target] == null)
|
||||
{
|
||||
CreateDrug(target);
|
||||
LogAction(client, target, "\"%L\" drugged \"%L\"", client, target);
|
||||
}
|
||||
else
|
||||
{
|
||||
KillDrug(target);
|
||||
LogAction(client, target, "\"%L\" undrugged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (1):
|
||||
{
|
||||
if (g_DrugTimers[target] == null)
|
||||
{
|
||||
CreateDrug(target);
|
||||
LogAction(client, target, "\"%L\" drugged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
|
||||
case (0):
|
||||
{
|
||||
if (g_DrugTimers[target] != null)
|
||||
{
|
||||
KillDrug(target);
|
||||
LogAction(client, target, "\"%L\" undrugged \"%L\"", client, target);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action Timer_Drug(Handle timer, any client)
|
||||
{
|
||||
if (!IsClientInGame(client))
|
||||
{
|
||||
KillDrugTimer(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
if (!IsPlayerAlive(client))
|
||||
{
|
||||
KillDrug(client);
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
float angs[3];
|
||||
GetClientEyeAngles(client, angs);
|
||||
|
||||
angs[2] = g_DrugAngles[GetRandomInt(0,100) % 20];
|
||||
|
||||
TeleportEntity(client, NULL_VECTOR, angs, NULL_VECTOR);
|
||||
|
||||
int clients[2];
|
||||
clients[0] = client;
|
||||
|
||||
int duration = 255;
|
||||
int holdtime = 255;
|
||||
int flags = 0x0002;
|
||||
int color[4] = { 0, 0, 0, 128 };
|
||||
color[0] = GetRandomInt(0,255);
|
||||
color[1] = GetRandomInt(0,255);
|
||||
color[2] = GetRandomInt(0,255);
|
||||
|
||||
Handle message = StartMessageEx(g_FadeUserMsgId, clients, 1);
|
||||
if (GetUserMessageType() == UM_Protobuf)
|
||||
{
|
||||
Protobuf pb = UserMessageToProtobuf(message);
|
||||
pb.SetInt("duration", duration);
|
||||
pb.SetInt("hold_time", holdtime);
|
||||
pb.SetInt("flags", flags);
|
||||
pb.SetColor("clr", color);
|
||||
}
|
||||
else
|
||||
{
|
||||
BfWriteShort(message, duration);
|
||||
BfWriteShort(message, holdtime);
|
||||
BfWriteShort(message, flags);
|
||||
BfWriteByte(message, color[0]);
|
||||
BfWriteByte(message, color[1]);
|
||||
BfWriteByte(message, color[2]);
|
||||
BfWriteByte(message, color[3]);
|
||||
}
|
||||
|
||||
EndMessage();
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
public void AdminMenu_Drug(TopMenu topmenu,
|
||||
TopMenuAction action,
|
||||
TopMenuObject object_id,
|
||||
int param,
|
||||
char[] buffer,
|
||||
int maxlength)
|
||||
{
|
||||
if (action == TopMenuAction_DisplayOption)
|
||||
{
|
||||
Format(buffer, maxlength, "%T", "Drug player", param);
|
||||
}
|
||||
else if (action == TopMenuAction_SelectOption)
|
||||
{
|
||||
DisplayDrugMenu(param);
|
||||
}
|
||||
}
|
||||
|
||||
void DisplayDrugMenu(int client)
|
||||
{
|
||||
Menu menu = new Menu(MenuHandler_Drug);
|
||||
|
||||
char title[100];
|
||||
Format(title, sizeof(title), "%T:", "Drug player", client);
|
||||
menu.SetTitle(title);
|
||||
menu.ExitBackButton = true;
|
||||
|
||||
AddTargetsToMenu(menu, client, true, true);
|
||||
|
||||
menu.Display(client, MENU_TIME_FOREVER);
|
||||
}
|
||||
|
||||
public int MenuHandler_Drug(Menu menu, MenuAction action, int param1, int param2)
|
||||
{
|
||||
if (action == MenuAction_End)
|
||||
{
|
||||
delete menu;
|
||||
}
|
||||
else if (action == MenuAction_Cancel)
|
||||
{
|
||||
if (param2 == MenuCancel_ExitBack && hTopMenu)
|
||||
{
|
||||
hTopMenu.Display(param1, TopMenuPosition_LastCategory);
|
||||
}
|
||||
}
|
||||
else if (action == MenuAction_Select)
|
||||
{
|
||||
char info[32];
|
||||
int userid, target;
|
||||
|
||||
menu.GetItem(param2, info, sizeof(info));
|
||||
userid = StringToInt(info);
|
||||
|
||||
if ((target = GetClientOfUserId(userid)) == 0)
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Player no longer available");
|
||||
}
|
||||
else if (!CanUserTarget(param1, target))
|
||||
{
|
||||
PrintToChat(param1, "[SM] %t", "Unable to target");
|
||||
}
|
||||
else
|
||||
{
|
||||
char name[MAX_NAME_LENGTH];
|
||||
GetClientName(target, name, sizeof(name));
|
||||
|
||||
PerformDrug(param1, target, 2);
|
||||
ShowActivity2(param1, "[SM] ", "%t", "Toggled drug on target", "_s", name);
|
||||
}
|
||||
|
||||
/* Re-draw the menu if they're still valid */
|
||||
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
|
||||
{
|
||||
DisplayDrugMenu(param1);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
public Action Command_Drug(int client, int args)
|
||||
{
|
||||
if (args < 1)
|
||||
{
|
||||
ReplyToCommand(client, "[SM] Usage: sm_drug <#userid|name> [0/1]");
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
char arg[65];
|
||||
GetCmdArg(1, arg, sizeof(arg));
|
||||
|
||||
int toggle = 2;
|
||||
if (args > 1)
|
||||
{
|
||||
char arg2[2];
|
||||
GetCmdArg(2, arg2, sizeof(arg2));
|
||||
if (StringToInt(arg2))
|
||||
{
|
||||
toggle = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
toggle = 0;
|
||||
}
|
||||
}
|
||||
|
||||
char target_name[MAX_TARGET_LENGTH];
|
||||
int target_list[MAXPLAYERS], target_count;
|
||||
bool tn_is_ml;
|
||||
|
||||
if ((target_count = ProcessTargetString(
|
||||
arg,
|
||||
client,
|
||||
target_list,
|
||||
MAXPLAYERS,
|
||||
COMMAND_FILTER_ALIVE,
|
||||
target_name,
|
||||
sizeof(target_name),
|
||||
tn_is_ml)) <= 0)
|
||||
{
|
||||
ReplyToTargetError(client, target_count);
|
||||
return Plugin_Handled;
|
||||
}
|
||||
|
||||
for (int i = 0; i < target_count; i++)
|
||||
{
|
||||
PerformDrug(client, target_list[i], toggle);
|
||||
}
|
||||
|
||||
if (tn_is_ml)
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled drug on target", target_name);
|
||||
}
|
||||
else
|
||||
{
|
||||
ShowActivity2(client, "[SM] ", "%t", "Toggled drug on target", "_s", target_name);
|
||||
}
|
||||
|
||||
return Plugin_Handled;
|
||||
}
|
Reference in New Issue
Block a user