Initial commit
This commit is contained in:
559
scripting/include/csgocolors.inc
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559
scripting/include/csgocolors.inc
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@@ -0,0 +1,559 @@
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/**************************************************************************
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* *
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* Colored Chat Functions *
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* Author: exvel, Editor: Popoklopsi, Powerlord, Bara *
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* Version: 1.1.3 *
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* *
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**************************************************************************/
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#if defined _colors_included
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#endinput
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#endif
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#define _colors_included
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#define MAX_MESSAGE_LENGTH 250
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#define MAX_COLORS 16
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#define SERVER_INDEX 0
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#define NO_INDEX -1
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#define NO_PLAYER -2
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enum Colors
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{
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Color_Default = 0,
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Color_Darkred,
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Color_Pink,
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Color_Green,
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Color_Lightgreen,
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Color_Lime,
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Color_Red,
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Color_Grey,
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Color_Olive,
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Color_A,
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Color_Lightblue,
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Color_Blue,
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Color_D,
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Color_Purple,
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Color_Darkrange,
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Color_Orange
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}
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/* Colors' properties */
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new String:CTag[][] = {"{normal}", "{darkred}", "{pink}", "{green}", "{lightgreen}", "{lime}", "{red}", "{grey}", "{olive}", "{a}", "{lightblue}", "{blue}", "{d}", "{purple}", "{darkorange}", "{orange}"};
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new String:CTagCode[][] = {"\x01", "\x02", "\x03", "\x04", "\x05", "\x06", "\x07", "\x08", "\x09", "\x0A", "\x0B", "\x0C", "\x0D", "\x0E", "\x0F", "\x10"};
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new bool:CTagReqSayText2[] = {false, false, false, false, false, false, false, false, false, false, false, false, false, false, false, false};
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new bool:CEventIsHooked = false;
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new bool:CSkipList[MAXPLAYERS+1] = {false,...};
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/* Game default profile */
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new bool:CProfile_Colors[] = {true, false, true, false, false, false, false, false, false, false, false, false, false, false, false, false};
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new CProfile_TeamIndex[] = {NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX, NO_INDEX};
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new bool:CProfile_SayText2 = false;
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/**
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* Prints a message to a specific client in the chat area.
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* Supports color tags.
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*
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* @param client Client index.
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* @param szMessage Message (formatting rules).
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* @return No return
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*
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* On error/Errors: If the client is not connected an error will be thrown.
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*/
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stock CPrintToChat(client, const String:szMessage[], any:...)
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{
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if (client <= 0 || client > MaxClients)
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ThrowError("Invalid client index %d", client);
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if (!IsClientInGame(client))
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ThrowError("Client %d is not in game", client);
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decl String:szBuffer[MAX_MESSAGE_LENGTH];
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decl String:szCMessage[MAX_MESSAGE_LENGTH];
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SetGlobalTransTarget(client);
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Format(szBuffer, sizeof(szBuffer), "\x01%s", szMessage);
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VFormat(szCMessage, sizeof(szCMessage), szBuffer, 3);
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new index = CFormat(szCMessage, sizeof(szCMessage));
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if (index == NO_INDEX)
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PrintToChat(client, "%s", szCMessage);
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else
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CSayText2(client, index, szCMessage);
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}
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stock CReplyToCommand(client, const String:szMessage[], any:...)
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{
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decl String:szCMessage[MAX_MESSAGE_LENGTH];
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VFormat(szCMessage, sizeof(szCMessage), szMessage, 3);
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if (client == 0)
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{
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CRemoveTags(szCMessage, sizeof(szCMessage));
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PrintToServer("%s", szCMessage);
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}
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else if (GetCmdReplySource() == SM_REPLY_TO_CONSOLE)
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{
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CRemoveTags(szCMessage, sizeof(szCMessage));
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PrintToConsole(client, "%s", szCMessage);
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}
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else
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{
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CPrintToChat(client, "%s", szCMessage);
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}
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}
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/**
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* Prints a message to all clients in the chat area.
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* Supports color tags.
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*
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* @param client Client index.
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* @param szMessage Message (formatting rules)
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* @return No return
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*/
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stock CPrintToChatAll(const String:szMessage[], any:...)
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{
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decl String:szBuffer[MAX_MESSAGE_LENGTH];
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for (new i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i) && !IsFakeClient(i) && !CSkipList[i])
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{
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SetGlobalTransTarget(i);
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VFormat(szBuffer, sizeof(szBuffer), szMessage, 2);
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CPrintToChat(i, "%s", szBuffer);
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}
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CSkipList[i] = false;
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}
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}
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/**
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* Prints a message to a specific client in the chat area.
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* Supports color tags and teamcolor tag.
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*
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* @param client Client index.
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* @param author Author index whose color will be used for teamcolor tag.
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* @param szMessage Message (formatting rules).
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* @return No return
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*
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* On error/Errors: If the client or author are not connected an error will be thrown.
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*/
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stock CPrintToChatEx(client, author, const String:szMessage[], any:...)
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{
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if (client <= 0 || client > MaxClients)
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ThrowError("Invalid client index %d", client);
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if (!IsClientInGame(client))
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ThrowError("Client %d is not in game", client);
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if (author < 0 || author > MaxClients)
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ThrowError("Invalid client index %d", author);
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decl String:szBuffer[MAX_MESSAGE_LENGTH];
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decl String:szCMessage[MAX_MESSAGE_LENGTH];
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SetGlobalTransTarget(client);
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Format(szBuffer, sizeof(szBuffer), "\x01%s", szMessage);
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VFormat(szCMessage, sizeof(szCMessage), szBuffer, 4);
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new index = CFormat(szCMessage, sizeof(szCMessage), author);
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if (index == NO_INDEX)
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PrintToChat(client, "%s", szCMessage);
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else
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CSayText2(client, author, szCMessage);
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}
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/**
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* Prints a message to all clients in the chat area.
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* Supports color tags and teamcolor tag.
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*
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* @param author Author index whos color will be used for teamcolor tag.
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* @param szMessage Message (formatting rules).
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* @return No return
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*
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* On error/Errors: If the author is not connected an error will be thrown.
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*/
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stock CPrintToChatAllEx(author, const String:szMessage[], any:...)
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{
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if (author < 0 || author > MaxClients)
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ThrowError("Invalid client index %d", author);
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if (!IsClientInGame(author))
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ThrowError("Client %d is not in game", author);
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decl String:szBuffer[MAX_MESSAGE_LENGTH];
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for (new i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i) && !IsFakeClient(i) && !CSkipList[i])
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{
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SetGlobalTransTarget(i);
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VFormat(szBuffer, sizeof(szBuffer), szMessage, 3);
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CPrintToChatEx(i, author, "%s", szBuffer);
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}
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CSkipList[i] = false;
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}
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}
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/**
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* Removes color tags from the string.
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*
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* @param szMessage String.
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* @return No return
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*/
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stock CRemoveTags(String:szMessage[], maxlength)
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{
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for (new i = 0; i < MAX_COLORS; i++)
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ReplaceString(szMessage, maxlength, CTag[i], "", false);
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ReplaceString(szMessage, maxlength, "{teamcolor}", "", false);
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}
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/**
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* Checks whether a color is allowed or not
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*
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* @param tag Color Tag.
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* @return True when color is supported, otherwise false
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*/
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stock CColorAllowed(Colors:color)
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{
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if (!CEventIsHooked)
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{
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CSetupProfile();
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CEventIsHooked = true;
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}
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return CProfile_Colors[color];
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}
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/**
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* Replace the color with another color
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* Handle with care!
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*
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* @param color color to replace.
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* @param newColor color to replace with.
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* @noreturn
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*/
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stock CReplaceColor(Colors:color, Colors:newColor)
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{
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if (!CEventIsHooked)
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{
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CSetupProfile();
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CEventIsHooked = true;
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}
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CProfile_Colors[color] = CProfile_Colors[newColor];
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CProfile_TeamIndex[color] = CProfile_TeamIndex[newColor];
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CTagReqSayText2[color] = CTagReqSayText2[newColor];
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Format(CTagCode[color], sizeof(CTagCode[]), CTagCode[newColor])
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}
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/**
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* This function should only be used right in front of
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* CPrintToChatAll or CPrintToChatAllEx and it tells
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* to those funcions to skip specified client when printing
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* message to all clients. After message is printed client will
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* no more be skipped.
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*
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* @param client Client index
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* @return No return
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*/
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stock CSkipNextClient(client)
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{
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if (client <= 0 || client > MaxClients)
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ThrowError("Invalid client index %d", client);
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CSkipList[client] = true;
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}
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/**
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* Replaces color tags in a string with color codes
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*
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* @param szMessage String.
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* @param maxlength Maximum length of the string buffer.
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* @return Client index that can be used for SayText2 author index
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*
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* On error/Errors: If there is more then one team color is used an error will be thrown.
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*/
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stock CFormat(String:szMessage[], maxlength, author=NO_INDEX)
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{
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decl String:szGameName[30];
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GetGameFolderName(szGameName, sizeof(szGameName));
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/* Hook event for auto profile setup on map start */
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if (!CEventIsHooked)
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{
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CSetupProfile();
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HookEvent("server_spawn", CEvent_MapStart, EventHookMode_PostNoCopy);
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CEventIsHooked = true;
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}
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new iRandomPlayer = NO_INDEX;
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// On CS:GO set invisible precolor
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if (StrEqual(szGameName, "csgo", false))
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Format(szMessage, maxlength, " \x01\x0B\x01%s", szMessage);
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/* If author was specified replace {teamcolor} tag */
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if (author != NO_INDEX)
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{
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if (CProfile_SayText2)
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{
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ReplaceString(szMessage, maxlength, "{teamcolor}", "\x03", false);
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iRandomPlayer = author;
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}
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/* If saytext2 is not supported by game replace {teamcolor} with green tag */
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else
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ReplaceString(szMessage, maxlength, "{teamcolor}", CTagCode[Color_Green], false);
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}
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else
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ReplaceString(szMessage, maxlength, "{teamcolor}", "", false);
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/* For other color tags we need a loop */
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for (new i = 0; i < MAX_COLORS; i++)
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{
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/* If tag not found - skip */
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if (StrContains(szMessage, CTag[i], false) == -1)
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continue;
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/* If tag is not supported by game replace it with green tag */
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else if (!CProfile_Colors[i])
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ReplaceString(szMessage, maxlength, CTag[i], CTagCode[Color_Green], false);
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/* If tag doesn't need saytext2 simply replace */
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else if (!CTagReqSayText2[i])
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ReplaceString(szMessage, maxlength, CTag[i], CTagCode[i], false);
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/* Tag needs saytext2 */
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else
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{
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/* If saytext2 is not supported by game replace tag with green tag */
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if (!CProfile_SayText2)
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ReplaceString(szMessage, maxlength, CTag[i], CTagCode[Color_Green], false);
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/* Game supports saytext2 */
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else
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{
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/* If random player for tag wasn't specified replace tag and find player */
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if (iRandomPlayer == NO_INDEX)
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{
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/* Searching for valid client for tag */
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iRandomPlayer = CFindRandomPlayerByTeam(CProfile_TeamIndex[i]);
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/* If player not found replace tag with green color tag */
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if (iRandomPlayer == NO_PLAYER)
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ReplaceString(szMessage, maxlength, CTag[i], CTagCode[Color_Green], false);
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/* If player was found simply replace */
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else
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ReplaceString(szMessage, maxlength, CTag[i], CTagCode[i], false);
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}
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/* If found another team color tag throw error */
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else
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{
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//ReplaceString(szMessage, maxlength, CTag[i], "");
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ThrowError("Using two team colors in one message is not allowed");
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}
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}
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}
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}
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return iRandomPlayer;
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}
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/**
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* Founds a random player with specified team
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*
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* @param color_team Client team.
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* @return Client index or NO_PLAYER if no player found
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*/
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stock CFindRandomPlayerByTeam(color_team)
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{
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if (color_team == SERVER_INDEX)
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return 0;
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else
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{
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for (new i = 1; i <= MaxClients; i++)
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{
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if (IsClientInGame(i) && GetClientTeam(i) == color_team)
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return i;
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}
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}
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return NO_PLAYER;
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}
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/**
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* Sends a SayText2 usermessage to a client
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*
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* @param szMessage Client index
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* @param maxlength Author index
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* @param szMessage Message
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* @return No return.
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*/
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stock CSayText2(client, author, const String:szMessage[])
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{
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new Handle:hBuffer = StartMessageOne("SayText2", client, USERMSG_RELIABLE|USERMSG_BLOCKHOOKS);
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if(GetFeatureStatus(FeatureType_Native, "GetUserMessageType") == FeatureStatus_Available && GetUserMessageType() == UM_Protobuf)
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{
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PbSetInt(hBuffer, "ent_idx", author);
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PbSetBool(hBuffer, "chat", true);
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PbSetString(hBuffer, "msg_name", szMessage);
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PbAddString(hBuffer, "params", "");
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PbAddString(hBuffer, "params", "");
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PbAddString(hBuffer, "params", "");
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PbAddString(hBuffer, "params", "");
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}
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else
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{
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BfWriteByte(hBuffer, author);
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BfWriteByte(hBuffer, true);
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BfWriteString(hBuffer, szMessage);
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}
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EndMessage();
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}
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|
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/**
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* Creates game color profile
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* This function must be edited if you want to add more games support
|
||||
*
|
||||
* @return No return.
|
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*/
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||||
stock CSetupProfile()
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{
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decl String:szGameName[30];
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GetGameFolderName(szGameName, sizeof(szGameName));
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if (StrEqual(szGameName, "cstrike", false))
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{
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CProfile_Colors[Color_Lightgreen] = true;
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CProfile_Colors[Color_Red] = true;
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CProfile_Colors[Color_Blue] = true;
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CProfile_Colors[Color_Olive] = true;
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CProfile_TeamIndex[Color_Lightgreen] = SERVER_INDEX;
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CProfile_TeamIndex[Color_Red] = 2;
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CProfile_TeamIndex[Color_Blue] = 3;
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CProfile_SayText2 = true;
|
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}
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else if (StrEqual(szGameName, "csgo", false))
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{
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CProfile_Colors[Color_Default] = true;
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CProfile_Colors[Color_Darkred] = true;
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CProfile_Colors[Color_Pink] = true;
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CProfile_Colors[Color_Green] = true;
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CProfile_Colors[Color_Lightgreen] = true;
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CProfile_Colors[Color_Lime] = true;
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CProfile_Colors[Color_Red] = true;
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CProfile_Colors[Color_Grey] = true;
|
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CProfile_Colors[Color_Olive] = true;
|
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CProfile_Colors[Color_A] = true;
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CProfile_Colors[Color_Lightblue] = true;
|
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CProfile_Colors[Color_Blue] = true;
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CProfile_Colors[Color_D] = true;
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CProfile_Colors[Color_Purple] = true;
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CProfile_Colors[Color_Darkrange] = true;
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CProfile_Colors[Color_Orange] = true;
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CProfile_Colors[Color_Red] = true;
|
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CProfile_Colors[Color_Blue] = true;
|
||||
CProfile_Colors[Color_Olive] = true;
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||||
CProfile_Colors[Color_Darkred] = true;
|
||||
CProfile_Colors[Color_Lime] = true;
|
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CProfile_Colors[Color_Purple] = true;
|
||||
CProfile_Colors[Color_Grey] = true;
|
||||
CProfile_Colors[Color_Orange] = true;
|
||||
CProfile_TeamIndex[Color_Red] = 2;
|
||||
CProfile_TeamIndex[Color_Blue] = 3;
|
||||
CProfile_SayText2 = true;
|
||||
}
|
||||
else if (StrEqual(szGameName, "tf", false))
|
||||
{
|
||||
CProfile_Colors[Color_Lightgreen] = true;
|
||||
CProfile_Colors[Color_Red] = true;
|
||||
CProfile_Colors[Color_Blue] = true;
|
||||
CProfile_Colors[Color_Olive] = true;
|
||||
CProfile_TeamIndex[Color_Lightgreen] = SERVER_INDEX;
|
||||
CProfile_TeamIndex[Color_Red] = 2;
|
||||
CProfile_TeamIndex[Color_Blue] = 3;
|
||||
CProfile_SayText2 = true;
|
||||
}
|
||||
else if (StrEqual(szGameName, "left4dead", false) || StrEqual(szGameName, "left4dead2", false))
|
||||
{
|
||||
CProfile_Colors[Color_Lightgreen] = true;
|
||||
CProfile_Colors[Color_Red] = true;
|
||||
CProfile_Colors[Color_Blue] = true;
|
||||
CProfile_Colors[Color_Olive] = true;
|
||||
CProfile_TeamIndex[Color_Lightgreen] = SERVER_INDEX;
|
||||
CProfile_TeamIndex[Color_Red] = 3;
|
||||
CProfile_TeamIndex[Color_Blue] = 2;
|
||||
CProfile_SayText2 = true;
|
||||
}
|
||||
else if (StrEqual(szGameName, "hl2mp", false))
|
||||
{
|
||||
/* hl2mp profile is based on mp_teamplay convar */
|
||||
if (GetConVarBool(FindConVar("mp_teamplay")))
|
||||
{
|
||||
CProfile_Colors[Color_Red] = true;
|
||||
CProfile_Colors[Color_Blue] = true;
|
||||
CProfile_Colors[Color_Olive] = true;
|
||||
CProfile_TeamIndex[Color_Red] = 3;
|
||||
CProfile_TeamIndex[Color_Blue] = 2;
|
||||
CProfile_SayText2 = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
CProfile_SayText2 = false;
|
||||
CProfile_Colors[Color_Olive] = true;
|
||||
}
|
||||
}
|
||||
else if (StrEqual(szGameName, "dod", false))
|
||||
{
|
||||
CProfile_Colors[Color_Olive] = true;
|
||||
CProfile_SayText2 = false;
|
||||
}
|
||||
/* Profile for other games */
|
||||
else
|
||||
{
|
||||
if (GetUserMessageId("SayText2") == INVALID_MESSAGE_ID)
|
||||
{
|
||||
CProfile_SayText2 = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
CProfile_Colors[Color_Red] = true;
|
||||
CProfile_Colors[Color_Blue] = true;
|
||||
CProfile_TeamIndex[Color_Red] = 2;
|
||||
CProfile_TeamIndex[Color_Blue] = 3;
|
||||
CProfile_SayText2 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Action:CEvent_MapStart(Handle:event, const String:name[], bool:dontBroadcast)
|
||||
{
|
||||
CSetupProfile();
|
||||
|
||||
for (new i = 1; i <= MaxClients; i++)
|
||||
CSkipList[i] = false;
|
||||
}
|
||||
|
Reference in New Issue
Block a user