8.3.0c
+ Begin work on wave null + Added idle server restart + Fixed log spam of server trying to stop invalid sounds + Begin work on modified morecolors system
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@@ -9,8 +9,8 @@
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#include <sourcemod>
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#include <sdktools>
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#include <morecolors>
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#include <tf2_stocks>
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#include <fartsy/newcolors>
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#include <fartsy/fastfire2>
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#include <fartsy/ass_enhancer>
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#include <fartsy/ass_helper>
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@@ -18,8 +18,7 @@
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#include <fartsy/ass_commands>
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#include <fartsy/ass_events>
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#include <fartsy/ass_sudo>
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#include <fartsy/ass_serverutils.inc>
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#include <fartsy/ass_serverutils>
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#pragma newdecls required
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#pragma semicolon 1
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@@ -44,7 +43,7 @@ public void OnFastFire2Ready(){
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if (core.gamemode == 0) SetupCoreData();
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UpdateAllHealers();
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CreateTimer(1.0, UpdateMedicHealing);
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CPrintToChatAll("{darkred}Plugin Reloaded. If you do not hear music, please do !sounds and configure your preferences.");
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CPrintToChatAll("{fartsyred}Plugin Reloaded. If you do not hear music, please do !sounds and configure your preferences.");
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cvarSNDDefault = CreateConVar("sm_fartsysass_sound", "3", "Default sound for new users, 3 = Everything, 2 = Sounds Only, 1 = Music Only, 0 = Nothing");
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AssLogger(LOGLVL_INFO, "####### STARTUP COMPLETE (v%s) #######", PLUGIN_VERSION);
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CreateTimer(15.0, StatsTracker);
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