#pragma semicolon 1 #include #if defined INFO_INCLUDES #include "info/constants.sp" #include "info/enums.sp" #include "info/variables.sp" #endif public Action Timer_Hints(Handle hTimer) { int iRandom = GetRandomInt(1, 6); if(iRandom == 1) CPrintToChatAll("%s %t", PLUGIN_PREFIX, "hintBuildInfo"); //PrintToChatAll("\x04[\x03TD\x04]\x03 You can build sentries via your PDA or with the command \x04/s"); else if(iRandom == 2) CPrintToChatAll("%s %t", PLUGIN_PREFIX, "hintDropMetal"); //PrintToChatAll("\x04[\x03TD\x04]\x04 /d \x03to drop metal for other players."); else if(iRandom == 3) CPrintToChatAll("%s %t", PLUGIN_PREFIX, "hintMetalStatus"); //PrintToChatAll("\x04[\x03TD\x04]\x03 Check everyone's metal status with \x04/m "); else if(iRandom == 4) CPrintToChatAll("%s %t", PLUGIN_PREFIX, "hintMetalTransfer"); //PrintToChatAll("\x04[\x03TD\x04]\x03 Transfer metal between your comrades \x04/t "); else if(iRandom == 5) CPrintToChatAll("%s %t", PLUGIN_PREFIX, "hintCheckWave"); //PrintToChatAll("\x04[\x03TD\x04]\x03 Check on what wave you're on with \x04/w "); else if(iRandom == 6) CPrintToChatAll("%s %t", PLUGIN_PREFIX, "hintDeath"); //PrintToChatAll("\x04[\x03TD\x04]\x03 Dying will make you lose half your metal! "); return Plugin_Continue; } public Action Timer_Reset(Handle hTimer) { SetPassword("", true, true); return Plugin_Continue; } public Action RespawnPlayer(Handle hTimer, any iClient) { if (IsValidClient(iClient)) { TF2_RespawnPlayer(iClient); } return Plugin_Continue; } public Action Timer_EnableUnlockButton(Handle hTimer) { g_bCanGetUnlocks = true; return Plugin_Continue; }