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SnowcloakClient/MareSynchronos/Utils/VariousExtensions.cs

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2025-08-22 02:19:48 +01:00
using Dalamud.Game.ClientState.Objects.Types;
using MareSynchronos.API.Data;
using MareSynchronos.API.Data.Enum;
using MareSynchronos.PlayerData.Handlers;
using MareSynchronos.PlayerData.Pairs;
using Microsoft.Extensions.Logging;
using System.Text.Json;
namespace MareSynchronos.Utils;
public static class VariousExtensions
{
public static string ToByteString(this int bytes, bool addSuffix = true)
{
string[] suffix = ["B", "KiB", "MiB", "GiB", "TiB"];
int i;
double dblSByte = bytes;
for (i = 0; i < suffix.Length && bytes >= 1024; i++, bytes /= 1024)
{
dblSByte = bytes / 1024.0;
}
return addSuffix ? $"{dblSByte:0.00} {suffix[i]}" : $"{dblSByte:0.00}";
}
public static string ToByteString(this long bytes, bool addSuffix = true)
{
string[] suffix = ["B", "KiB", "MiB", "GiB", "TiB"];
int i;
double dblSByte = bytes;
for (i = 0; i < suffix.Length && bytes >= 1024; i++, bytes /= 1024)
{
dblSByte = bytes / 1024.0;
}
return addSuffix ? $"{dblSByte:0.00} {suffix[i]}" : $"{dblSByte:0.00}";
}
public static void CancelDispose(this CancellationTokenSource? cts)
{
try
{
cts?.Cancel();
cts?.Dispose();
}
catch (ObjectDisposedException)
{
// swallow it
}
}
public static CancellationTokenSource CancelRecreate(this CancellationTokenSource? cts)
{
cts?.CancelDispose();
return new CancellationTokenSource();
}
public static Dictionary<ObjectKind, HashSet<PlayerChanges>> CheckUpdatedData(this CharacterData newData, Guid applicationBase,
CharacterData? oldData, ILogger logger, PairHandler cachedPlayer, bool forceApplyCustomization, bool forceApplyMods)
{
oldData ??= new();
var charaDataToUpdate = new Dictionary<ObjectKind, HashSet<PlayerChanges>>();
foreach (ObjectKind objectKind in Enum.GetValues<ObjectKind>())
{
charaDataToUpdate[objectKind] = [];
oldData.FileReplacements.TryGetValue(objectKind, out var existingFileReplacements);
newData.FileReplacements.TryGetValue(objectKind, out var newFileReplacements);
oldData.GlamourerData.TryGetValue(objectKind, out var existingGlamourerData);
newData.GlamourerData.TryGetValue(objectKind, out var newGlamourerData);
bool hasNewButNotOldFileReplacements = newFileReplacements != null && existingFileReplacements == null;
bool hasOldButNotNewFileReplacements = existingFileReplacements != null && newFileReplacements == null;
bool hasNewButNotOldGlamourerData = newGlamourerData != null && existingGlamourerData == null;
bool hasOldButNotNewGlamourerData = existingGlamourerData != null && newGlamourerData == null;
bool hasNewAndOldFileReplacements = newFileReplacements != null && existingFileReplacements != null;
bool hasNewAndOldGlamourerData = newGlamourerData != null && existingGlamourerData != null;
if (hasNewButNotOldFileReplacements || hasOldButNotNewFileReplacements || hasNewButNotOldGlamourerData || hasOldButNotNewGlamourerData)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Some new data arrived: NewButNotOldFiles:{hasNewButNotOldFileReplacements}," +
" OldButNotNewFiles:{hasOldButNotNewFileReplacements}, NewButNotOldGlam:{hasNewButNotOldGlamourerData}, OldButNotNewGlam:{hasOldButNotNewGlamourerData}) => {change}, {change2}",
applicationBase,
cachedPlayer, objectKind, hasNewButNotOldFileReplacements, hasOldButNotNewFileReplacements, hasNewButNotOldGlamourerData, hasOldButNotNewGlamourerData, PlayerChanges.ModFiles, PlayerChanges.Glamourer);
charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
else
{
if (hasNewAndOldFileReplacements)
{
bool listsAreEqual = oldData.FileReplacements[objectKind].SequenceEqual(newData.FileReplacements[objectKind], PlayerData.Data.FileReplacementDataComparer.Instance);
if (!listsAreEqual || forceApplyMods)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (FileReplacements not equal) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModFiles);
charaDataToUpdate[objectKind].Add(PlayerChanges.ModFiles);
// XXX: This logic is disabled disabled because it seems to skip redrawing for something as basic as toggling a gear mod
#if false
if (forceApplyMods || objectKind != ObjectKind.Player)
{
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
else
{
var existingFace = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingHair = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingTail = existingFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newFace = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/face/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newHair = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/hair/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newTail = newFileReplacements.Where(g => g.GamePaths.Any(p => p.Contains("/tail/", StringComparison.OrdinalIgnoreCase)))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var existingTransients = existingFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
var newTransients = newFileReplacements.Where(g => g.GamePaths.Any(g => !g.EndsWith("mdl") && !g.EndsWith("tex") && !g.EndsWith("mtrl")))
.OrderBy(g => string.IsNullOrEmpty(g.Hash) ? g.FileSwapPath : g.Hash, StringComparer.OrdinalIgnoreCase).ToList();
logger.LogTrace("[BASE-{appbase}] ExistingFace: {of}, NewFace: {fc}; ExistingHair: {eh}, NewHair: {nh}; ExistingTail: {et}, NewTail: {nt}; ExistingTransient: {etr}, NewTransient: {ntr}", applicationBase,
existingFace.Count, newFace.Count, existingHair.Count, newHair.Count, existingTail.Count, newTail.Count, existingTransients.Count, newTransients.Count);
var differentFace = !existingFace.SequenceEqual(newFace, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentHair = !existingHair.SequenceEqual(newHair, PlayerData.Data.FileReplacementDataComparer.Instance);
var differentTail = !existingTail.SequenceEqual(newTail, PlayerData.Data.FileReplacementDataComparer.Instance);
var differenTransients = !existingTransients.SequenceEqual(newTransients, PlayerData.Data.FileReplacementDataComparer.Instance);
if (differentFace || differentHair || differentTail || differenTransients)
{
logger.LogDebug("[BASE-{appbase}] Different Subparts: Face: {face}, Hair: {hair}, Tail: {tail}, Transients: {transients} => {change}", applicationBase,
differentFace, differentHair, differentTail, differenTransients, PlayerChanges.ForcedRedraw);
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
}
#endif
// XXX: Redraw on mod file changes always
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
}
if (hasNewAndOldGlamourerData)
{
bool glamourerDataDifferent = !string.Equals(oldData.GlamourerData[objectKind], newData.GlamourerData[objectKind], StringComparison.Ordinal);
if (glamourerDataDifferent || forceApplyCustomization)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Glamourer different) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Glamourer);
charaDataToUpdate[objectKind].Add(PlayerChanges.Glamourer);
}
}
}
oldData.CustomizePlusData.TryGetValue(objectKind, out var oldCustomizePlusData);
newData.CustomizePlusData.TryGetValue(objectKind, out var newCustomizePlusData);
oldCustomizePlusData ??= string.Empty;
newCustomizePlusData ??= string.Empty;
bool customizeDataDifferent = !string.Equals(oldCustomizePlusData, newCustomizePlusData, StringComparison.Ordinal);
if (customizeDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newCustomizePlusData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff customize data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Customize);
charaDataToUpdate[objectKind].Add(PlayerChanges.Customize);
}
if (objectKind != ObjectKind.Player) continue;
bool manipDataDifferent = !string.Equals(oldData.ManipulationData, newData.ManipulationData, StringComparison.Ordinal);
if (manipDataDifferent || forceApplyMods)
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff manip data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.ModManip);
charaDataToUpdate[objectKind].Add(PlayerChanges.ModManip);
charaDataToUpdate[objectKind].Add(PlayerChanges.ForcedRedraw);
}
bool heelsOffsetDifferent = !string.Equals(oldData.HeelsData, newData.HeelsData, StringComparison.Ordinal);
if (heelsOffsetDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HeelsData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff heels data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Heels);
charaDataToUpdate[objectKind].Add(PlayerChanges.Heels);
}
bool honorificDataDifferent = !string.Equals(oldData.HonorificData, newData.HonorificData, StringComparison.Ordinal);
if (honorificDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.HonorificData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff honorific data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Honorific);
charaDataToUpdate[objectKind].Add(PlayerChanges.Honorific);
}
bool petNamesDataDifferent = !string.Equals(oldData.PetNamesData, newData.PetNamesData, StringComparison.Ordinal);
if (petNamesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.PetNamesData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff petnames data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.PetNames);
charaDataToUpdate[objectKind].Add(PlayerChanges.PetNames);
}
bool moodlesDataDifferent = !string.Equals(oldData.MoodlesData, newData.MoodlesData, StringComparison.Ordinal);
if (moodlesDataDifferent || (forceApplyCustomization && !string.IsNullOrEmpty(newData.MoodlesData)))
{
logger.LogDebug("[BASE-{appBase}] Updating {object}/{kind} (Diff moodles data) => {change}", applicationBase, cachedPlayer, objectKind, PlayerChanges.Moodles);
charaDataToUpdate[objectKind].Add(PlayerChanges.Moodles);
}
}
foreach (KeyValuePair<ObjectKind, HashSet<PlayerChanges>> data in charaDataToUpdate.ToList())
{
if (!data.Value.Any()) charaDataToUpdate.Remove(data.Key);
else charaDataToUpdate[data.Key] = [.. data.Value.OrderByDescending(p => (int)p)];
}
return charaDataToUpdate;
}
public static T DeepClone<T>(this T obj)
{
return JsonSerializer.Deserialize<T>(JsonSerializer.Serialize(obj))!;
}
public static unsafe int? ObjectTableIndex(this IGameObject? gameObject)
{
if (gameObject == null || gameObject.Address == IntPtr.Zero)
{
return null;
}
return ((FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject*)gameObject.Address)->ObjectIndex;
}
}