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SnowcloakClient/Penumbra.Api/Enums/ModSettingChange.cs

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2025-08-22 02:19:48 +01:00
namespace Penumbra.Api.Enums;
/// <summary>
/// Describes the way a mod can change its settings.
/// </summary>
public enum ModSettingChange
{
/// <summary> It was set to inherit from other collections or not to inherit anymore. </summary>
Inheritance,
/// <summary> It was enabled or disabled. </summary>
EnableState,
/// <summary> Its priority was changed. </summary>
Priority,
/// <summary> A specific setting for an option group was changed. </summary>
Setting,
/// <summary> Multiple mods were set to inherit from other collections or not inherit anymore at once. </summary>
MultiInheritance,
/// <summary> Multiple mods were enabled or disabled at once. </summary>
MultiEnableState,
/// <summary> A temporary mod was enabled or disabled. </summary>
TemporaryMod,
/// <summary> A mod was edited. Only invoked on edits affecting the current players collection and for that for now. </summary>
Edited,
/// <summary> A temporary setting was added, removed or changed. </summary>
TemporarySetting,
}