Files
SnowcloakClient/Penumbra.Api/IpcSubscribers/Redraw.cs
Eauldane a4c82452be Initial
2025-08-22 02:19:48 +01:00

54 lines
2.1 KiB
C#

using Dalamud.Plugin;
using Penumbra.Api.Api;
using Penumbra.Api.Enums;
using Penumbra.Api.Helpers;
namespace Penumbra.Api.IpcSubscribers;
/// <inheritdoc cref="IPenumbraApiRedraw.RedrawObject"/>
public sealed class RedrawObject(IDalamudPluginInterface pi)
: ActionSubscriber<int, int>(pi, Label)
{
/// <summary> The label. </summary>
public const string Label = $"Penumbra.{nameof(RedrawObject)}.V5";
/// <inheritdoc cref="IPenumbraApiRedraw.RedrawObject"/>
public void Invoke(int gameObjectIndex, RedrawType setting = RedrawType.Redraw)
=> base.Invoke(gameObjectIndex, (int)setting);
/// <summary> Create a provider. </summary>
public static ActionProvider<int, int> Provider(IDalamudPluginInterface pi, IPenumbraApiRedraw api)
=> new(pi, Label, (a, b) => api.RedrawObject(a, (RedrawType)b));
}
/// <inheritdoc cref="IPenumbraApiRedraw.RedrawAll"/>
public sealed class RedrawAll(IDalamudPluginInterface pi)
: ActionSubscriber<int>(pi, Label)
{
/// <summary> The label. </summary>
public const string Label = $"Penumbra.{nameof(RedrawAll)}.V5";
/// <inheritdoc cref="IPenumbraApiRedraw.RedrawAll"/>
public void Invoke(RedrawType setting = RedrawType.Redraw)
=> base.Invoke((int)setting);
/// <summary> Create a provider. </summary>
public static ActionProvider<int> Provider(IDalamudPluginInterface pi, IPenumbraApiRedraw api)
=> new(pi, Label, a => api.RedrawAll((RedrawType)a));
}
/// <inheritdoc cref="IPenumbraApiRedraw.GameObjectRedrawn" />
public static class GameObjectRedrawn
{
/// <summary> The label. </summary>
public const string Label = $"Penumbra.{nameof(GameObjectRedrawn)}";
/// <summary> Create a new event subscriber. </summary>
public static EventSubscriber<nint, int> Subscriber(IDalamudPluginInterface pi, params Action<nint, int>[] actions)
=> new(pi, Label, actions);
/// <summary> Create a provider. </summary>
public static EventProvider<nint, int> Provider(IDalamudPluginInterface pi, IPenumbraApiRedraw api)
=> new(pi, Label, t => api.GameObjectRedrawn += t.Invoke, t => api.GameObjectRedrawn -= t.Invoke);
}