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TF2Maps/custom/Brawlers Forest Shit/materials/WaterSource/River/foam.vmt

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2025-08-31 20:35:37 -04:00
"lightmappedgeneric"
{
"$basetexture" "Watersource/river/foam"
$translucent 1
$alpha .9
"$nocull" "1"
Proxies
{
TextureScroll
{
texturescrollvar $basetexturetransform
texturescrollrate 0.3
texturescrollangle 0
}
}
}