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TF2Maps/custom/fartsy/materials/models/props_campus/glass01b.vmt

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2025-08-31 21:05:06 -04:00
VertexLitGeneric
{
$basetexture "campus/glass/glass01b"
$bumpmap "campus/glass/glass01bn"
$surfaceprop Glass
$translucent 1
$nocull 1
$envmap "env_cubemap"
$normalmapalphaenvmapmask 1
$envmaptint "[0.64 0.72 0.85]"
$envmaplightscale 0.19
$envmaplightscaleminmax "[0.50 4]"
$phong 1
$phongfresnelranges "[0.5 0.75 1]"
$phongexponent 160
$phongboost 2
}