Assets pt 2 electric boogaloo
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WorldVertexTransition
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{
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$basetexture "campus/concrete/asphalt"
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$bumpmap "campus/concrete/asphaltn"
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$surfaceprop Concrete
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$basetexture2 "campus/concrete/asphalt"
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$bumpmap2 "campus/concrete/asphaltn"
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$blendmodulatetexture "campus/concrete/black"
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$phong 1
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$phongexponent 10
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$phongamount "[1 0.98 0.92 1]"
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$phongmaskcontrastbrightness "[3.5 1]"
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$blendsoftness 0.01
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$layerbordersoftness 0.03
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$layerborderstrength 1
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$layerbordertint "[0.12 0.12 0.12]"
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$layertint2 "[0.76 0.76 0.76]"
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$newlayerblending 1
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}
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