Assets pt 2 electric boogaloo

This commit is contained in:
2025-08-31 20:37:54 -04:00
parent d7b52eab69
commit bc074fcdf5
1107 changed files with 4811 additions and 0 deletions

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LightmappedGeneric
{
$basetexture "campus/wood/wood_base01"
$bumpmap "campus/wood/wood_base01n"
$surfaceprop Wood
$detail "campus/detail/wood_detail01"
$detailscale "[7 4]"
$detailblendfactor 0.3
$envmap "env_cubemap"
$normalmapalphaenvmapmask 1
$envmaptint "[0.80 0.80 0.80]"
$fresnelreflection 0.05
$envmaplightscale 1
}

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LightmappedGeneric
{
$basetexture "campus/wood/wood_base01_trims"
$bumpmap "campus/wood/wood_base01_trimsn"
$surfaceprop Wood
$detail "campus/detail/wood_detail01"
$detailscale "[7 4]"
$detailblendfactor 0.3
$envmap "env_cubemap"
$normalmapalphaenvmapmask 1
$envmaptint "[0.80 0.80 0.80]"
$fresnelreflection 0.05
$envmaplightscale 1
}

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LightmappedGeneric
{
$basetexture "campus/wood/wood_base01"
$bumpmap "campus/wood/wood_base01n"
$surfaceprop Wood
$detail "campus/detail/wood_detail01"
$detailscale "[9 4]"
$detailblendfactor 0.48
$envmap "env_cubemap"
$normalmapalphaenvmapmask 1
$fresnelreflection 0.16
$envmaplightscale 0.5
$color "[0.66 0.60 0.55]"
}

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LightmappedGeneric
{
$basetexture "campus/wood/wood_floor01"
$bumpmap "campus/wood/wood_floor01n"
$surfaceprop Wood
$detail "campus/detail/wood_detail01"
$detailscale 6
$detailblendfactor 0.5
$envmap "env_cubemap"
$normalmapalphaenvmapmask 1
$envmaptint "[0.79 0.79 0.79]"
$envmapcontrast 0.22
$envmapsaturation 0.77
$fresnelreflection 0.2
$envmaplightscale 0.5
}

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LightmappedGeneric
{
$basetexture "campus/wood/wood_siding02"
$bumpmap "campus/wood/wood_siding02n"
$surfaceprop Wood
$reflectivity "[0.60 0.60 0.60]"
$detail "campus/wood/wood_siding01_detail"
$detailscale 0.444
$detailblendfactor 0.12
$phong 1
$phongexponent 8
$phongamount "[1 0.95 0.81 1]"
$phongmaskcontrastbrightness "[6 1]"
}

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LightmappedGeneric
{
$basetexture "campus/wood/wood_stair01"
$bumpmap "campus/wood/wood_stair01n"
$surfaceprop Wood
$detail "campus/detail/wood_detail01"
$detailscale "[7 4]"
$detailblendfactor 0.48
$envmap "env_cubemap"
$normalmapalphaenvmapmask 1
$envmaptint "[0.80 0.80 0.80]"
$fresnelreflection 0.05
$envmaplightscale 0.74
}

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LightmappedGeneric
{
$basetexture "campus/wood/wood_wall01"
$bumpmap "campus/wood/wood_wall01n"
$surfaceprop Wood
$detail "campus/wood/wood_wall01_detail"
$detailscale "[1 0.125]"
$detailblendfactor 0.2
$envmap "environment maps/metal_generic_003"
$normalmapalphaenvmapmask 1
$envmaptint "[0.30 0.30 0.30]"
$envmapcontrast 0.5
$envmaplightscale 1
}

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