Assets pt 2 electric boogaloo
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"WorldVertexTransition"
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{
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$baseTexture "cobblestone/hr_c/inferno/cobblestone_a"
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$bumpmap "cobblestone/hr_c/inferno/cobblestone_a_normals"
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"$basetexture2" "nature\hr_c\hr_dirt_001_color"
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"$bumpmap2" "brick\hr_brick\inferno\empty_normals"
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$surfaceprop concrete
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$surfaceprop2 dirt
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}
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