Assets pt 2 electric boogaloo
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"WorldVertexTransition"
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{
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"$basetexture" "construction/nature/constructground001"
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"$basetexture2" "construction/concrete/concreteground002"
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"%tooltexture" "construction/concreteblendground003_tooltexture"
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"$bumpmap" "Nature/dirtground005_height-ssbump"
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"$bumpmap2" "concrete/concretefloor007_height-ssbump"
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"$blendmodulatetexture" "concrete/concretefloor007_blendmask"
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"%keywords" "tf"
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"$ssbump" "1"
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"$surfaceprop2" "concrete"
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"$surfaceprop" "dirt"
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}
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"LightmappedGeneric"
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{
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"$basetexture" "construction/concrete/concretefresh001"
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"$bumpmap" "construction/concrete/concretefresh001_ssbump"
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"%keywords" "tf"
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"$detail" "overlays/detail001"
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"$detailscale" "1.9"
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"$detailblendmode" "0"
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"$detailblendfactor" "1"
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"$ssbump" "1"
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}
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"LightMappedGeneric"
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{
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"$basetexture" "construction/concrete/constructasphalt001"
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"$bumpmap" "Concrete/concretefloor007b_height-ssbump"
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"$ssbump" "1"
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"%keywords" "tf"
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"$detail" "overlays/detail001"
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"$detailscale" "1.9"
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"$detailblendmode" "0"
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"$detailblendfactor" "1"
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}
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"WorldVertexTransition"
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{
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"$basetexture" "construction/nature/constructground001"
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"$basetexture2" "construction/concrete/constructasphalt001"
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"%tooltexture" "construction/constructblendasphalt001_tooltexture"
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"$bumpmap" "Nature/dirtground005_height-ssbump"
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"$bumpmap2" "concrete/concretefloor007b_height-ssbump"
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"$blendmodulatetexture" "construction/nature/constructground001_blendmask"
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"%keywords" "tf"
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"$ssbump" "1"
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"$surfaceprop2" "concrete"
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"$surfaceprop" "dirt"
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}
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