Assets pt 2 electric boogaloo
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custom/Brawlers Forest Shit/materials/WaterSource/River/Foam.vtf
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custom/Brawlers Forest Shit/materials/WaterSource/River/Foam.vtf
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"lightmappedgeneric"
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{
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"$basetexture" "Watersource/river/foam"
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$translucent 1
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$alpha .9
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"$nocull" "1"
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Proxies
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{
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TextureScroll
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{
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texturescrollvar $basetexturetransform
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texturescrollrate 0.3
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texturescrollangle 0
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}
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}
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}
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