DmElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleOperatoruse parent particles for emission scalingscale emission to used control pointsemission_durationemission_rateemission_start_timeoperator fade oscillateoperator end fadeoutoperator start fadeoutoperator end fadeinoperator start fadeinfunctionNamerotation_random_exponentrotation_offset_maxrotation_offset_minrotation_initialalpha_random_exponentalpha_maxalpha_minlifetime_random_exponentlifetime_maxlifetime_minradius_random_exponentradius_maxradius_minoffset proportional to radius 0/1offset in local space 0/1offset maxoffset mincontrol_point_numbertint update movement thresholdtint clamp maxtint clamp mintint control pointtint_perccolor2color1randomly distribution growth timerandomly distribute to highest supplied Control Pointcreate in modelspeed_in_local_coordinate_system_maxspeed_in_local_coordinate_system_minspeed_random_exponentspeed_maxspeed_minbias in local systemdistance_bias_absolute_valuedistance_biasdistance_maxdistance_minlock rotationdistance fade rangeend_fadeout_exponentend_fadeout_maxend_fadeout_minstart_fadeout_exponentstart_fadeout_maxstart_fadeout_minmax constraint passesdraggravityfade in curve exponentproportional 0/1fade in time exponentfade in time maxfade in time minfade biasease in and outfade out time exponentfade out time maxfade out time minscale_biasease_in_and_outradius_end_scaleradius_start_scaleend_timestart_timefade_end_timefade_start_timecolor_fadeuse animation rate as FPSsecond sequence animation rateorientation control pointorientation_typeanimation_fit_lifetimeanimation rateVisibility Camera Depth BiasVisibility Radius Scale maximumVisibility Radius Scale minimumVisibility Alpha Scale maximumVisibility Alpha Scale minimumVisibility input maximumVisibility input minimumVisibility Proxy RadiusVisibility Proxy Input Control Point NumberRandom Parent Particle DistributionInherited Velocity ScaleFlip Percentagesequence_maxsequence_minrandom_speed_minrandom_speed_maxspin_rate_minspin_stop_timespin_rate_degreesDmeParticleChilddelaychildUse Local SpaceControl PointRotation RateRotation Axisoscillation start phaseoscillation multiplierstart/end proportionalend time maxend time minstart time maxstart time minoscillation frequency maxoscillation frequency minoscillation rate maxoscillation rate minoscillation fieldSet cp radius for particlesSet cp velocity for particlesSet cp density for particlesSet cp orientation for particlesfirst particle to copy# of control points to setFirst control point to setGroup ID to affect@untitledVcP܀Dh0iKutaunt_runeprison_yellow_orbit_glow_upperl CWJ.&emit_continuously8@sK8 yY&Rotation RandomM]mDK=K&Alpha RandomƘ_ߟL&y&Lifetime Random ncM"&Radius RandomHۙEOi?M&Position Modify Offset Random ~yIoZ@ &Color RandomfyCkl=G&Position Within Sphere RandommNL`CCb Q&Movement Lock to Control Point/y^hD马~u&Lifespan Decay]5RFs}&Movement BasicYɩeEN[?C^&Alpha Fade In RandomL=D?&Alpha Fade Out Random1CFg=(:&Radius ScalenYz@Nh_&Color Fade378LT#3&render_animated_sprites)E]e!&Position From Parent Particles$BGJA&Color RandomTN;t7&Color FadefK!I&Movement Lock to Control Pointdf\GOM &Lifespan DecayCY)G&Movement Basic%2"BA18)CzC&Alpha Fade Out RandomWsBcG .&Alpha Fade In RandomuX[(Jൠ&render_animated_spritesƣ]xEkГutaunt_runeprison_yellow_orbit_sparksHҵj+G!^Z&emit_continuously9{H+LpCpӂr&Radius Random{Mw9!Z&Lifetime RandomLIޮXB&Alpha Random^cu@OM}<&Rotation Yaw Flip RandomYD |uh&Rotation Random kزC#+i&Sequence Random,XƤuO2;-&Position Modify Offset Random&FH(F&Color Random.C@S-L&Velocity RandomCRg0H2N]rU&Position From Parent ParticlesF>,q@/^[k&Movement Basic7H`)ݽ߷&Movement Lock to Control PointuLPG&Lifespan DecayS| AB}Dl&Rotation Spin Rollg! Bih&Alpha Fade Out Random꣧OM'&Alpha Fade In RandomV֭a"HFRҐ&Radius ScaleB>C5"&render_animated_spritesY۳BJݕT&utaunt_runeprison_red_orbit_runes=D,EJJ&emit_continuouslyҴWESDAV=_&Rotation Random|iI &Alpha Random^(3^Hwh`~9&Lifetime RandomRZv@5 &Radius RandomG, ]~SLBH܉&Position From Parent Particles!fK#&Color RandomHo$2ZEy\a&Sequence Random<MQ"w+&Movement Lock to Control Point}ŏXO[&Alpha Fade In Random㣱HyqD+|&Alpha Fade Out Random|LCK6&Lifespan DecayD"eT M!&Movement Basic\R>Nqlt)&Color Fade4 ”C_&render_animated_spritesF1ܵAFgU{utaunt_runeprison_red_orbit_glow_lowerWENٞ^&emit_continuously~tMTH+O&Rotation RandomXץ!F<:.y&Alpha Random0]@ 'b&Lifetime Random5B`6&Radius RandomߍꟶNH&Position Modify Offset Random)lFkw&Color RandommKHjk] !&Position Within Sphere Random.&PC::sZ?=&Movement Lock to Control Point^B}H I4&Lifespan DecayuyEBg>ָ&Movement Basicq@7LRJ..&Alpha Fade Out Randomq8#FqWV&Alpha Fade In RandomT j J6&Radius Scale "AXC&Color FadexO6H v&render_animated_spritesi3 gA]B utaunt_runeprison_yellow_groundglow| 7Cp5x&emit_continuously2AmTE&Alpha Random5n[I 䏡t&Radius Random 9&_E V&Position Within Sphere Random2%vfLmWA&Lifetime RandomeeF@{<&Position Modify Offset Randomw*hBqRCb&Rotation Random+OLJ͘H&Color Randomf$@D&Rotation Yaw Flip Randomr)hWL(JEܸ~&Rotation Spin Roll@Cw&Movement Basicp~FϦxX&Alpha Fade In Randoml὘IUx! &Alpha Fade Out Randomtݚ%I)٭:A&Lifespan DecayJLLFy&Movement Lock to Control Point@e /BgΗ&Radius Scale't]Nug/&render_animated_spritesY Z:5IqZQ-utaunt_runeprison_red_orbit_holder2W0N.utaunt_runeprison_red_orbit_backglow,DV^2#:utaunt_runeprison_red_orbit_glow_lowerꛢMl^=utaunt_runeprison_red_orbit_glow_upper䝌8cH"Gqutaunt_runeprison_red_orbit_glow_upperW2y#غN7v.HoC&emit_continuouslyGOA׮h2&Rotation Random#톒4JnD.nk&Alpha RandomeHOAs-%ni&Lifetime RandomyD1HC;s&Radius RandomoG[J&Position Modify Offset RandomjǀAC&Color Random*C,u3&Position Within Sphere Randomi6EB՝@&Movement Lock to Control Pointі@Z-y)T&Lifespan DecayրA@K'p؄{U&Movement Basic#ߕ#N]X&Alpha Fade In RandomCO ˤ>Il.D&&Alpha Fade Out Randomw"L¡&Radius Scale&dUC: Xc̩&Color FadeA N<ޖxY&render_animated_sprites{jlxbHutaunt_runeprison_red_orbit_runesJׂOt&utaunt_runeprison_red_orbit_sparks(NaV5utaunt_runeprison_red_orbit_sparksY]فJeGv&emit_continuouslyѯiBVJ&Radius RandomPƐA2.,}&Lifetime RandomUGlZ]&Alpha RandomY:RN?glZ:&Rotation Yaw Flip Random!M"*"&Rotation Random)ѽѯGwֳ~&Sequence Random̡7JGIu+&Position Modify Offset Randomry O,H_M&Color Random+Jy:ް2&Velocity Randomrǰ;DT&Position From Parent Particles%J Foףּ>&Movement BasicNIeAN&Movement Lock to Control PointGqILw6&Lifespan Decay1P?9EI X2&Rotation Spin Roll81Y:B!JIg&Alpha Fade Out RandomӛcGy 0&Alpha Fade In Random_J`k1utaunt_runeprison_yellow_orbit_backglow@a{FwI`&emit_continuouslyĤF* #F@&Rotation Random=K@4@W~c&Alpha Random]edaGKǷc<&Lifetime Random+q'A=,RZ&Radius RandomMJ8*&Position From Parent Particlest7#QoIOJ&Color RandomudHUE-&Color Fadei4Fa7f_-&Movement Lock to Control PointmBIM&Lifespan Decay!WELHi=&Movement BasicCbK&Alpha Fade Out Random7ˏIW c8b,&Lifespan DecayfzJQYQ&Movement BasicרJng&Color FadebI93_&render_animated_sprites1P&TFzutaunt_runeprison_yellow_orbit_sparks,_bDFjlaH)&emit_continuously~#d>H~j!&Position Within Sphere Random"wGe4E&Lifetime Random5qmIХ-e&Position Modify Offset Random׻L]۸wm&Alpha RandomzD)BL&Lifespan Decay]YA&Eн-:&Movement Rotate Particle Around AxisJ $EO&Oscillate Vector8?.O{Th^&Movement Lock to Control PointqB(]&Movement Rotate Particle Around Axis%&`XtCǼ*&Oscillate Vectork*|EK:,&Movement Lock to Control Point;{aڎOE1j&Set child control points from particle positionsm[dKF C&render_animated_sprites*@RJN K>utaunt_runeprison_yellow_orbit_holder2mx @@[utaunt_runeprison_yellow_orbit_holder38P;DS4utaunt_runeprison_yellow_orbit_holder3,)?EH_tutaunt_runeprison_yellow_orbit_backglow= Jy}Cfutaunt_runeprison_yellow_orbit_glow_upper~ȖoBw޵utaunt_runeprison_yellow_orbit_glow_loweriIPluDutaunt_runeprison_yellow_orbit_runes`#ўMI5vutaunt_runeprison_yellow_orbit_sparksԆtLACh|WO&emit_continuously| גHA dN&Position Within Sphere RandomgaEƹ^Dv&Lifetime Random?˿0/[JÎH. &Position Modify Offset RandomtFJf&Alpha Random0E3HZ&5qS+&Lifespan DecayS_C (C*&Movement Rotate Particle Around AxisM,-I&Oscillate VectorG,,oKC'@I&Movement Lock to Control Point^H}N=RK&Set child control points from particle positionsd rWF~y&render_animated_sprites>xbGOW[$utaunt_runeprison_teamcolor_red^Dy6utaunt_runeprison_red_groundglowvF'tutaunt_runeprison_red_groundglow2'6o{C3[OZ&emit_continuously OWEW &Alpha RandomIc[XCmE? m&Radius Random?YNMqX&Position Within Sphere Randomf n,Ib+z&Lifetime RandomGw TN uI&Position Modify Offset RandomH~Dǭs&Rotation Random YCRx&Color RandomzKg{I }&Rotation Yaw Flip Random "WBXA&Rotation Spin Roll @(#KVY&Movement Basic̨ՀyI#]Ek&Alpha Fade In Random ,^IpEbV&Alpha Fade Out Random]N~/ &Lifespan Decay/*C)(' 1Rotation Random0/.-,543C2? 1Alpha Random0/.-,876? 1Lifetime Random0/.-,;?:?9? 1Radius Random0/.-,> @= @< 1Position Modify Offset Random0/.-,CB @@A @@@? 1Color Random0/.-,JډIډHGFEDB1Position Within Sphere Random0/.-,WVU ???T SCRQP?O N MLK1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Lifespan Decay0/.-, 1Movement Basic0/.-,b a` 1Alpha Fade In Random0/.-,g>f>e?dc 1Alpha Fade Out Random0/.-,l>k>j?dih? 1Radius Scale0/.-,rq?p?o?nm? 1Color Fade0/.-,uۺqts?n1render_animated_sprites0/.-,???~?}?|{=zyxwv"%$#"! vgui/white  A A A?@ =    PGA"%!$ #"! effects\workshop\particle_glow_05_noblend.vmt  A A A?? =    PGA 1emit_continuously'()*HB+,-./0 1Rotation Random2?3C45,-./0 1Alpha Random6?78,-./0 1Lifetime Random9?:@;@,-./0 1Radius Random<?=A>A,-./01Position From Parent Particles0/.-, 1Color Random0/.-,JIHGFEDB 1Color Fadens?tu\4,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Lifespan Decay,-./0 1Movement Basic`ab ,-./0 1Alpha Fade Out Random0/.-,l>k>j?dih? 1Alpha Fade In Random0/.-,g>f>e?dc1render_animated_spritesvwxyz{=|}?~????,-./0"%5$./01234# $%&'()*+,-"#! effects\workshop\particle_glow_05_additive_noblend_ob5.vmt  A A A?@ =    PGA 1emit_continuously'(.0,-/+*pA) 1Radius Random<@@>?=?.0,-/ 1Lifetime Random.0,-/9?;?:? 1Alpha Random.0,-/6871Rotation Yaw Flip Random?,-./0 1Rotation Random0/.-,543C2?1Sequence Random0/.-, 1Position Modify Offset Random0/.-,CB A @@@@? 1Color Random0/.-,JډIډHGFEDB 1Velocity RandomN O @C,-./01Position From Parent Particles,-./0 1Movement Basic.0,-/`b a1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Lifespan Decay0/.-, 1Rotation Spin Roll0/.-, 1Alpha Fade Out Randomh?idj?k>l>,-./0 1Alpha Fade In Randomcde?f>g>,-./0 1Radius Scalem>nop?q?rL>,-./01render_animated_spritesx}?~????vwy.0,-/z{@|"%E$?@ABCD#89:;<=>"7! deffects\workshop\runeprison_runes_ob2.vmt  A A A?? =    PGA 1emit_continuously0/.-,+*A)(' 1Rotation Random0/.-,54 3 B2? 1Alpha Random0/.-,876? 1Lifetime Random0/.-,;@:@9? 1Radius Random0/.-,> @= @<?1Position From Parent Particles,-./0 1Color Random0/.-,JIHGFEDB1Sequence Random0/.-,1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX 1Alpha Fade In Random0/.-,g>f>e?dc 1Alpha Fade Out Random0/.-,l>k>j?dih?1Lifespan Decay0/.-, 1Movement Basic0/.-,b a` 1Color Fade0/.-,u֘nts?n1render_animated_sprites0/.-,???~?}?|{=zyxwv"%V$OPQRSTU#HIJKLMN"G! effects\workshop\particle_glow_05_noblend.vmt  A A A?? =    PGA 1emit_continuously0/.-,+>*C)(' 1Rotation Random0/.-,543C2? 1Alpha Random0/.-,876? 1Lifetime Random0/.-,;HB:HB9? 1Radius Random0/.-,> @= @<? 1Position Modify Offset Random0/.-,CB @A @@? 1Color Random0/.-,JIHGFEDB1Position Within Sphere Random0/.-,WVU ???T SCRQP?O N MLK1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Lifespan Decay0/.-, 1Movement Basic0/.-,b a` 1Alpha Fade Out Random0/.-,l>k>j?dih? 1Alpha Fade In Random0/.-,g>f>e?dc 1Radius Scale0/.-,rq?p?o?nm? 1Color Fade0/.-,u֘nts?n1render_animated_sprites0/.-,???~?}?|{=zyxwv"%h$abcdefg#YZ[\]^_`"X! effects\workshop\particle_glow_08_noblend.vmt  A A A?@ =    PGA 1emit_continuously'()*A+,-./0 1Alpha Random6?7K8K,-./0 1Radius Random,<?=B>B-./01Position Within Sphere Random0/.-,WVU ???T SCRQP?O N MLK 1Lifetime Random9?:@;@,-./0 1Position Modify Offset Random0/.-,CB ?A ?@? 1Rotation Random0/.-,543C2? 1Color Random0/.-,JډIډHGFEDB1Rotation Yaw Flip Random0/.-,? 1Rotation Spin Roll,-./0 1Movement Basic0/.-,b aL>` 1Alpha Fade In Random0/.-,g>f>e?dc 1Alpha Fade Out Random0/.-,l?k?j?dih?1Lifespan Decay,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./0 1Radius Scale0/.-,rq?po?nmL?1render_animated_sprites|0/.-,???~?}?{=zyxwv"%$#"!jkl~ effects\sc_softglow.vmt  A A A?@ =    PGAFm"%}$vwxyz{|#opqrstu"n! effects\workshop\particle_glow_05_noblend.vmt  A A A?? =    PGA 1emit_continuously'()*C+>,-./0 1Rotation Random2?3C45,-./0 1Alpha Random6?78,-./0 1Lifetime Random9?:HB;HB,-./0 1Radius Random<= @> @,-./0 1Position Modify Offset Random?@A @@B @@C,-./0 1Color RandomDBEFGHIJ,-./01Position Within Sphere RandomKLMN O P?QRCST U ???VW,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Lifespan Decay,-./0 1Movement Basic`ab ,-./0 1Alpha Fade In Randomcde?f>g>,-./0 1Alpha Fade Out Randomh?idj?k>l>,-./0 1Radius Scalem?no?p?q?r,-./0 1Color Fade0/.-,u֘nts?n1render_animated_spritesvwxyz{=|}?~????,-./06"%$# "! effects\workshop\particle_glow_05_additive_noblend_ob5.vmt  A A A?@ =    PGA 1emit_continuously)*pA+/-,0.(' 1Radius Random/-,0.=?>?<@@ 1Lifetime Random:?;?9?/-,0. 1Alpha Random786/-,0.1Rotation Yaw Flip Random0/.-,? 1Rotation Random2?3C45,-./01Sequence Random,-./0 1Position Modify Offset Random?@A @@@B C,-./0 1Color RandomDBEFGHIiJi,-./0 1Velocity Random0/.-,C@O N 1Position From Parent Particles0/.-, 1Movement Basicab `/-,0.1Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Lifespan Decay,-./0 1Rotation Spin Roll,-./0 1Alpha Fade Out Random0/.-,l>k>j?dih? 1Alpha Fade In Random0/.-,g>f>e?dc 1Radius Scale0/.-,rL>q?p?onm>1render_animated_sprites|{@z/-,0.ywv???~?}?x 1emit_continuously0/.-,+*B)('1Position Within Sphere Random0/.-,WVU ?T SCRQP?O N MLK 1Lifetime Random0/.-,;@F:@F9? 1Position Modify Offset Random0/.-,CB AA A@? 1Alpha Random0/.-,876?1Lifespan Decay0/.-, 1Movement Rotate Particle Around Axis0/.-, ?4C1Oscillate Vector0/.-, A A A A A Ad??/D?1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Set child control points from particle positions0/.-,1render_animated_sprites0/.-,???~?}?|{=zyxwv"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGAFm6 1emit_continuously0/.-,+*B)('1Position Within Sphere Random0/.-,WVU ?T SCRQP?O N MLK 1Lifetime Random0/.-,;@F:@F9? 1Position Modify Offset Random0/.-,CB ApAA ApA@? 1Alpha Random0/.-,876?1Lifespan Decay0/.-, 1Movement Rotate Particle Around Axis0/.-, ?4C1Oscillate Vector0/.-, A A A A A A Ad??/D?1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Set child control points from particle positions0/.-,1render_animated_sprites0/.-,???~?}?|{=zyxwv"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGA"%$#"! 7effects\workshop\particle_glow_05_noblend.vmt  A A A?? =    PGA 1emit_continuously0/.-,+*HB)(' 1Rotation Random0/.-,543C2? 1Alpha Random0/.-,876? 1Lifetime Random0/.-,;?:?9? 1Radius Random0/.-,>A=A<?1Position From Parent Particles,-./0 1Color RandomDBEFGHIډJډ,-./0 1Color Fade0/.-,u4ts?n1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Lifespan Decay0/.-, 1Movement Basic0/.-,b a` 1Alpha Fade Out Randomh?idj?k>l>,-./0 1Alpha Fade In Randomcde?f>g>,-./01render_animated_sprites0/.-,???~?}?|{=zyxwv"%$#"! 6effects\workshop\particle_glow_05_noblend.vmt  A A A?? =    PGA 1emit_continuously'()*C+>,-./0 1Rotation Random2?3C45,-./0 1Alpha Random6?78,-./0 1Lifetime Random9?:?;?,-./0 1Radius Random<?= @> @,-./0 1Position Modify Offset Random?@A @B @C,-./0 1Color RandomDBEFGHIډJډ,-./01Position Within Sphere RandomKLMN O P?QRCST U ???VW,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Lifespan Decay,-./0 1Movement Basic`ab ,-./0 1Alpha Fade Out Randomh?idj?k>l>,-./0 1Alpha Fade In Randomcde?f>g>,-./0 1Radius Scalem?no?p?q?r,-./0 1Color Fade0/.-,uۺqts?n1render_animated_spritesvwxyz{=|}?~????,-./0"%$#"!  effects\workshop\runeprison_runes_ob2.vmt  A A A?? =    PGA 1emit_continuously'()*A+,-./0 1Rotation Random2?3 B4 5,-./0 1Alpha Random6?78,-./0 1Lifetime Random9?:?;?,-./0 1Radius Random<?= @> @,-./01Position From Parent Particles0/.-, 1Color RandomDBEFGHIډJډ,-./01Sequence Random,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./0 1Alpha Fade In Randomcde?f>g>,-./0 1Alpha Fade Out Randomh?idj?k>l>,-./01Lifespan Decay,-./0 1Movement Basic`ab ,-./0 1Color Fade0/.-,uۺqts?n1render_animated_spritesvwxyz{=|}?~????,-./0" 1emit_continuously'()*B+,-./01Position Within Sphere RandomKLMN O P?QRCST U ?VW,-./0 1Lifetime Random9?:@F;@F,-./0 1Position Modify Offset Random?@A AB AC,-./0 1Alpha Random6?78,-./01Lifespan Decay,-./0 1Movement Rotate Particle Around Axis4C ?,-./01Oscillate Vector?/D??d A A A A A A A A,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Set child control points from particle positions,-./01render_animated_spritesvwxyz{=|}?~????,-./0"%$#"! effects\sc_softglow.vmt  A A A?@ =    PGAmF6 1emit_continuously'()*B+,-./01Position Within Sphere RandomKLMN O P?QRCST U ?VW,-./0 1Lifetime Random9?:@F;@F,-./0 1Position Modify Offset Random?@A 4B4BB 4B4BC,-./0 1Alpha Random6?78,-./01Lifespan Decay,-./0 1Movement Rotate Particle Around Axis4C ?,-./01Oscillate Vector?/D??d A A A A A A ,-./01Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX1Set child control points from particle positions0/.-,1render_animated_spritesvwxyz{=|}?~????,-./0"%$#"! vgui/white  A A A?@ =    PGAW"%$#  " !   effects\sc_softglow.vmt  A A A?@ =    PGA" 1emit_continuously'()*B+,-./01Position Within Sphere RandomKLMN O P?QRCST U ?VW,-./0 1Lifetime Random9?:@F;@F,-./0 1Position Modify Offset Random?@A ApAB ApAC,-./0 1Alpha Random6?78,-./01Lifespan Decay,-./0 1Movement Rotate Particle Around Axis4C ?,-./01Oscillate Vector?/D??d A A A A A A A A,-./01Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Set child control points from particle positions,-./01render_animated_spritesvwxyz{=|}?~????,-./0"%($#$%&'# !""! effects\sc_softglow.vmt  A A A?@ =    PGA" 1emit_continuously0/.-,+*B)('1Position Within Sphere Random0/.-,WVU ?T SCRQP?O N MLK 1Lifetime Random0/.-,;@F:@F9? 1Position Modify Offset Random0/.-,CB A4BA A4B@? 1Alpha Random0/.-,876?1Lifespan Decay0/.-, 1Movement Rotate Particle Around Axis0/.-, ?4C1Oscillate Vector0/.-, A A A A A A A Ad??/D?1Movement Lock to Control PointXYZ?[?\?]?^?_?C,-./01Set child control points from particle positions,-./01render_animated_sprites0/.-,???~?}?|{=zyxwv"%$#"!*=>? vgui/white  A A A?@ =    PGA+"%<$56789:;#-./01234",! effects\workshop\particle_glow_08_noblend.vmt  A A A?@ =    PGA 1emit_continuously0/.-,+*A)(' 1Alpha Random0/.-,8K7K6? 1Radius Random0/.->B=B<?,1Position Within Sphere RandomKLMN O P?QRCST U ???VW,-./0 1Lifetime Random0/.-,;@:@9? 1Position Modify Offset Random?@A ?B ?C,-./0 1Rotation Random2?3C45,-./0 1Color RandomDBEFGHIiJi,-./01Rotation Yaw Flip Random?,-./0 1Rotation Spin Roll0/.-, 1Movement Basic`aL>b ,-./0 1Alpha Fade In Randomcde?f>g>,-./0 1Alpha Fade Out Randomh?idj?k?l?,-./01Lifespan Decay0/.-,1Movement Lock to Control Point0/.-,C_?^?]?\?[?Z?YX 1Radius ScalemL?no?pq?r,-./01render_animated_spritesvwxyz{=}?~????,-./0|i