DmeElementparticleSystemDefinitionsnameDmeParticleSystemDefinitionview model effectbatch particle systemsSort particlestime to sleep when not drawnmaximum draw distancecontrol point to disable rendering if it is the cameraminimum rendered framesminimum sim tick ratemaximum sim tick ratemaximum time stepgroup idsequence_number 1sequence_numberrotation_speedrotationcolorradiuscull_replacement_definitioncull_control_pointcull_costcull_radiusbounding_box_maxbounding_box_minmaterialinitial_particlesmax_particlespreventNameBasedLookupconstraintsforceschildrenemittersinitializersoperatorsrenderersDmeParticleChilddelaychildDmeParticleOperatoruse parent particles for emission scalingscale emission to used control pointsoperator start fadeoutoperator start fadeinoperator fade oscillateoperator end fadeoutoperator end fadeinemission_start_timeemission_rateemission_durationfunctionNameminmaxcontrol point numbertint update movement thresholdtint clamp maxtint clamp mintint control 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4Movement Basic,-./0JK L 4Radius ScaleMN?OP?,-./0Q?R 4Color Fade,-./0ST?RU* 4Rotation Spin Rollwxy!,-./04Oscillate Scalar?@HDE?@,-./0??4Lifespan Decay,-./0 4render_ropeDC? ,-./0 4emit_continuously*+,-./012A3 4Color Random<,-./0=mm|>mm|;:98B 4Alpha Random,-./0??@A 4Lifetime Random,-./0B?C?D? 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Movement Basic,-./0JK L 4Radius ScaleMN?O@P@,-./0Q?R 4Color Fade,-./0ST?RU 4Alpha Fade and DecayV?WX,-./0Y?Z?[?4render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%:$6789#12345"0!  effects\circle1.vmt  A A A?@ =    PGA('('"%/$)*+,-.#"#$%&'("!!  effects\softglow.vmt  A A A?@ =    PGA 4Constrain distance to control point,-./0} B~@A@A74random force,-./0 ‚ BBB 4emit_continuously*+,-./012@A3 4Color Random<,-./0=55>bb;:98B 4Alpha Random,-./0??@A 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0q@Ar@As t ??uIv 4Rotation Random?C,-./0 4Radius Randomz?{?|@,-./0 4Lifetime Random,-./0B?C@@D@@ 4Movement Basic,-./0JK L 4Radius ScaleMN?OP?,-./0Q?R 4Color Fade,-./0ST?RU* 4Rotation Spin Rollwxy!,-./04Oscillate Scalar?@HDE?@,-./0??4Lifespan Decay,-./0 4render_ropeC? ,-./0 4emit_continuously*+,-./012A3 4Color Random<,-./0=mm|>mm|;:98B 4Alpha Random,-./0??@A 4Lifetime Random,-./0B?C?D? 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Movement Basic,-./0JK L 4Radius ScaleMN?O@P@,-./0Q?R 4Color Fade,-./0ST?RU 4Alpha Fade and DecayV?WX,-./0Y?Z?[?4render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%I$DEFGH#?@ABC">!<= effects\circle.vmt  A A A?@ =    PGA(R'(E' 4emit_continuously*+,-./012@3 4Color Random<,-./0=:v>P;:98B 4Lifetime Random,-./0B?C?D?4Position Within Sphere Randomjk?lmn pBo pBp,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF 0AG 0AHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayV=WX,-./0Y?Z=[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RU>~ 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%X$STUVW#NOPQR"M!KL effects\circle.vmt  A A A?@ =    PGA(R'(E' 4emit_continuously32@10/.-,+* 4Color Random>P=:v0/.-,<;:98B 4Lifetime RandomD>C>B?0/.-,4Position Within Sphere RandomvIut ???s rq0/.-,po Bn Bmlk?j 4Position Modify Offset RandomIHG 0AF 0AE0/.-, 4Alpha RandomA@??0/.-, 4Alpha Fade and Decay[Z=Y?0/.-,XWV= 4Movement BasicLK J0/.-, 4Color FadeU QRT?S0/.-, 4Radius ScaleRQ?0/.-,P@O@N?M 4Rotation Spin Roll0/.-,yxw4render_animated_spritesi=h0/.-,gfedc?ba?`_?^?]?\"%x$tuvw#opqrs"n!Z[  effects\circle1.vmt  A A A?@ =    PGA('(\'"%m$ghijkl#`abcdef"_! ^] effects\softglow.vmt  A A A?@ =    PGA 4Constrain distance to control point,-./0} B~@A@A74random force,-./0 ‚ BBB 4emit_continuously*+,-./012@3 4Color Random<,-./0=wB>,,;:98B 4Alpha Random,-./0??@A 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0q@Ar@As t ??uIv 4Rotation Random?C,-./0 4Radius Randomz?{?|@,-./0 4Lifetime Random,-./0B?C@@D@@ 4Movement Basic,-./0JK L 4Radius ScaleMN?OP?,-./0Q?R 4Color Fade,-./0ST?RU 4Rotation Spin Rollwxy!,-./04Oscillate Scalar?@HDE?@,-./0??4Lifespan Decay,-./0 4render_ropeDC? ,-./0 4emit_continuously*+,-./012A3 4Color Random<,-./0=|mo>|mn;:98B 4Alpha Random,-./0??@A 4Lifetime Random,-./0B?C?D? 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Movement Basic,-./0JK L 4Radius ScaleMN?O@P@,-./0Q?R 4Color Fade,-./0ST?RU< 4Alpha Fade and DecayV?WX,-./0Y?Z?[?4render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%$#"!z{  effects\circle1.vmt  A A A?@ =    PGA('(|'"%$#"! ~} effects\softglow.vmt  A A A?@ =    PGA 4Constrain distance to control point,-./0} B~@A@A74random force,-./0 ‚ BBB 4emit_continuously*+,-./012@A3 4Color Random<,-./0=wB>,,;:98B 4Alpha Random,-./0??@A 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0q@Ar@As t ??uIv 4Rotation Random?C,-./0 4Radius Randomz?{?|@,-./0 4Lifetime Random,-./0B?C@@D@@ 4Movement Basic,-./0JK L 4Radius ScaleMN?OP?,-./0Q?R 4Color Fade,-./0ST?RU 4Rotation Spin Rollwxy!,-./04Oscillate Scalar?@HDE?@,-./0??4Lifespan Decay,-./0 4render_ropeC? ,-./0 4emit_continuously*+,-./012A3 4Color Random<,-./0=|mo>|mn;:98B 4Alpha Random,-./0??@A 4Lifetime Random,-./0B?C?D? 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Movement Basic,-./0JK L 4Radius ScaleMN?O@P@,-./0Q?R 4Color Fade,-./0ST?RU< 4Alpha Fade and DecayV?WX,-./0Y?Z?[?4render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%$#"! effects\circle.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012@3 4Color Random<,-./0=C >;:98B 4Lifetime Random,-./0B?C?D?4Position Within Sphere Randomjk?lmn Ho Hp,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF $BG $BHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayVfff?WX,-./0Y?Zfff?[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RUE 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%$#"! effects\circle.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012@3 4Color Random<,-./0=C >;:98B 4Lifetime Random,-./0B?C33>D33>4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF $BG $BHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayVL?WX,-./0Y?ZL?[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RUE 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_spritesefg,-./0hi=dc?ba?`_?^?]?\"%$#"!  effects\circle1.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012A3 4Color Random8B9:;<,-./0=mm|>mm| 4Alpha Random,-./0??@@A@ 4Lifetime Random,-./0B?C?D? 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Movement Basic,-./0JK L 4Radius ScaleMN?O@P@,-./0Q?R 4Color Fade,-./0ST?RU* 4Alpha Fade and DecayV?WX,-./0Y?Z?[?4render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%$#"! effects\circle.vmt  A A A?@ =    PGA(E'(R' 4emit_continuously*+,-./012@3 4Color Random8B9:;<,-./0= N>a 4Lifetime Random,-./0B?C?D?4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF $BG $BHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayVL?WX,-./0Y?ZL?[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RUT 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%$#"! effects\circle.vmt  A A A?@ =    PGA(R'(E' 4emit_continuously*+,-./012@3 4Color Random8B9:;<,-./0=:v>P 4Lifetime Random,-./0B?C?D?4Position Within Sphere Randomjk?lmn Ao Ap,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF 0AG 0AHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayV=WX,-./0Y?Z=[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RU E 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%$#"!  effects\circle1.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012A3 4Color Random8B9:;<,-./0=|mo>|mn 4Alpha Random,-./0??@,A, 4Lifetime Random,-./0B?C?D? 4Position Modify Offset Random,-./0EF AG AHI4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Movement Basic,-./0JK L 4Radius ScaleMN?O@P@,-./0Q?R 4Color Fade,-./0ST?RU< 4Alpha Fade and DecayV?WX,-./0Y?Z?[?4render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%$#"! effects\circle.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012@3 4Color Random8B9:;<,-./0=C > 4Lifetime Random,-./0B?C?D?4Position Within Sphere Randomjk?lmn o p,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF $BG $BHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayVfff?WX,-./0Y?Zfff?[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RUE 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%$     #"! effects\circle.vmt  A A A?@ =    PGA('(' 4emit_continuously32@10/.-,+* 4Color Random8B9:;>=$0/.-,< 4Lifetime RandomD?C?B?0/.-,4Position Within Sphere RandomvIut ???s rq0/.-,po pBn pBmlk?j 4Position Modify Offset RandomIHG 0AF 0AE0/.-, 4Alpha RandomA@??0/.-, 4Alpha Fade and Decay[Z=Y?0/.-,XWV= 4Movement BasicLK J0/.-, 4Color FadeURT?S0/.-, 4Radius ScaleRQ?0/.-,P@O@N?M 4Rotation Spin Roll0/.-,yxw4render_animated_sprites\]?^?_?`a?bc?di=h0/.-,gfe"%$#"! effects\circle.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012@3 4Color Random8B9:;<,-./0=C:> 4Lifetime Random,-./0B?C>D>4Position Within Sphere Randomjk?lmn Bo Bp,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF 0AG 0AHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayV=WX,-./0Y?Z=[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RU 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%,$'()*+#"#$%&"!!  effects\circle.vmt  A A A?@ =    PGA('(' 4emit_continuously*+,-./012@3 4Color Random8B9:;<,-./0=C > 4Lifetime Random,-./0B?C?D?4Position Within Sphere Randomjk?lmn Ao Ap,-./0qrs t ???uIv 4Position Modify Offset Random,-./0EF 0AG 0AHI 4Alpha Random,-./0??@A 4Alpha Fade and DecayV=WX,-./0Y?Z=[ 4Movement Basic,-./0JK L 4Color Fade,-./0ST?RUE 4Radius ScaleMN?O@P@,-./0Q?R 4Rotation Spin Rollwxy,-./04render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%8$4567#/0123".! ,effects\circle1.vmt  A A A?@ =    PGA 4emit_continuously*+,-./012B3 4Position Within Box Random,-./05 6 7 4Color Random8B9:;<,-./0=)>N 4Alpha Random,-./0??@@A@ 4Lifetime Random,-./0BC?D? 4Radius Randomz?{?|?,-./0 4Movement Basic,-./0JK AL 4Radius ScaleMN?O@P@,-./0Q?R 4Alpha Fade and DecayV=WX?,-./0Y?Z[ 4Color Fade,-./0ST?RU>t4render_animated_sprites\]?^?_?`a?bc?defg,-./0hi="%D$@ABC#;<=>?":! ,effects\circle1.vmt  A A A?@ =    PGA 4emit_continuously32B10/.-,+* 4Position Within Box Random76 5 0/.-, 4Color Random>=)0/.-,<;:98B 4Alpha RandomA@@@??0/.-, 4Lifetime RandomD?C?B0/.-, 4Radius Random0/.-,|?{?z? 4Movement BasicLK AJ0/.-, 4Radius ScaleRQ?0/.-,P@O@N?M 4Alpha Fade and Decay[ZY?0/.-,X?WV= 4Color FadeUhhRT?S0/.-,4render_animated_spritesi=h0/.-,gfedc?ba?`_?^?]?\