LightmappedGeneric { $basetexture "campus/carpet/carpet01" $bumpmap "campus/carpet/carpet01n" $surfaceprop Carpet $detail "campus/carpet/carpet_detail" $detailscale 6 $detailblendfactor 0.6 $bumptransform "center 0.5 0.5 scale 3 3 rotate 0 translate 0 0" }