WorldVertexTransition { $basetexture "campus/concrete/asphalt_stripe02" $bumpmap "campus/concrete/asphaltn" $surfaceprop Concrete $basetexture2 "campus/concrete/asphalt" $bumpmap2 "campus/concrete/asphaltn" $phong 1 $phongexponent 10 $phongamount "[0.8 0.77 0.73 1]" $phongmaskcontrastbrightness "[3.5 1]" $phongexponent2 5 $phongamount2 "[1 0.97 0.88 1]" $bumptransform "center 0 0 scale 2 2 rotate 0 translate 0 0" }