LightmappedGeneric { $basetexture "campus/concrete/concrete_panel01" $bumpmap "campus/concrete/concrete_panel01n" $surfaceprop Concrete $detail "campus/detail/concrete_detail01" $detailscale 4.5 $detailblendfactor 0.55 $phong 1 $phongexponent 3 $phongamount "[0.63 0.62 0.59 1]" $phongmaskcontrastbrightness "[10 1]" }