LightmappedGeneric { $basetexture "campus/concrete/panel01b" $bumpmap "campus/concrete/panel01bn" $surfaceprop Plastic $detail "campus/concrete/panel01_detail" $detailscale "[1 2]" $envmap "environment maps/metal_generic_001" $normalmapalphaenvmapmask 1 $envmapcontrast 0.5 $fresnelreflection 0.5 $envmaplightscale 0.95 $envmaplightscaleminmax "[0 1.50]" $phong 1 $phongexponent 192 $phongamount "[1.99 1.96 1.76 1]" $color "[0.61 0.61 0.61]" }