LightmappedGeneric { $basetexture "campus/concrete/pavement02" $bumpmap "campus/concrete/pavement02n" $surfaceprop Concrete $envmap "env_cubemap" $envmaptint "[0.02 0.02 0.02]" $envmaplightscale 1 $phong 1 $phongexponent 4 $phongamount "[0.49 0.46 0.42 1]" $phongmaskcontrastbrightness "[6.53 1]" }