LightmappedGeneric { $basetexture "campus/plaster/plaster_smooth01" $bumpmap "campus/plaster/plaster_smooth01n" $surfaceprop Plaster $reflectivity "[0.90 0.90 0.90]" $envmap "environment maps/metal_generic_002" $normalmapalphaenvmapmask 1 $envmaptint "[0.70 0.70 0.70]" $envmaplightscale 1 }