LightmappedGeneric { $basetexture "campus/concrete/panel01" $surfaceprop Plastic $detail "campus/detail/plastic_detail" $detailscale 5 $envmap "environment maps/metal_generic_002" $envmapmask "campus/concrete/panel01s" $envmapcontrast 0.50 $fresnelreflection 0.5 $envmaplightscale 0.80 $envmaplightscaleminmax "[0 1.50]" $phong 1 $phongexponent 192 $phongamount "[1.99 1.96 1.76 1]" $color "[0.39 0.94 0.94]" }