WorldVertexTransition { $basetexture "campus/concrete/pavement01" $bumpmap "campus/concrete/pavement01n" $surfaceprop Concrete $basetexture2 "campus/concrete/pavement01" $bumpmap2 "campus/concrete/pavement01n" $surfaceprop2 Puddle $blendmodulatetexture "campus/concrete/pavement01_blend" $envmap "env_cubemap" $envmaptint "[0.10 0.10 0.10]" $fresnelreflection 0 $envmaplightscale 1 $phong 1 $phongexponent 10 $phongamount "[0.9 0.85 0.76 1]" $phongmaskcontrastbrightness "[4 1]" $phongexponent2 150 $phongamount2 "[5 4.75 4.27 1]" $phongmaskcontrastbrightness2 "[3.5 1]" %tooltexture "campus/concrete/pavement01_wet_tooltexture" $layertint2 "[0.86 0.86 0.86]" }