LightmappedGeneric { $basetexture "campus/wood/wood_siding02" $bumpmap "campus/wood/wood_siding02n" $surfaceprop Wood $reflectivity "[0.60 0.60 0.60]" $detail "campus/wood/wood_siding01_detail" $detailscale 0.444 $detailblendfactor 0.12 $phong 1 $phongexponent 8 $phongamount "[1 0.95 0.81 1]" $phongmaskcontrastbrightness "[6 1]" }