"LightmappedGeneric" { "$basetexture" "dovahki/metal/metalyellow" "$bumpmap" "dovahki/metal/metalyellow_n" "$envmap" "env_cubemap" "$selfillum" "1" "$selfillumtint" "[ 1 1 0 ]" "$envmapcontrast" 1 "$envmapsaturation" 1 "$envmaptint" "[ .35 .35 .35]" "$normalmapalphaenvmapmask" 1 }