"WorldVertexTransition" { "$basetexture" "fork/cliff04c" "$basetexture2" "fork/forest_grass_01_1024" "$blendmodulatetexture" "nature/blendtexture01" "$surfaceprop" "concrete" "$detail" "detail/rock_detail_01" "$detailscale" "8" "$detailblendfactor" 1 "$detailblendmode" 0 }