"LightmappedGeneric" { "$baseTexture" "glass/glasswindow005a" "$surfaceprop" "glass" "$translucent" 1 // "$envmap" "env_cubemap" // "$envmapcontrast" .5 // "$envmapsaturation" 1 // "$envmaptint" "[ .1 .1 .1]" "%keywords" "tf" }