"lightmappedGeneric" { "$baseTexture" "maps/terrain/ir_sand_01" "$bumpmap" "maps/terrain/ir_sand_01_normal" "$normalmapalphaenvmapmask" "1" "$envmap" "env_cubemap" "$envmapsaturation" ".1" "$envmapcontrast" ".8" "$envmaptint" "[.1 .1 .1]" "$surfaceprop" "sand" "%keywords" "ins2,iraq,bump" %detailtype ir_sand_dry }