"VertexLitGeneric" { "$basetexture" "models/dovahki/scout/scout_hands" "$bumpmap" "models/dovahki/scout/scout_hands_normal" "$phong" "1" "$phongexponent" "10" "$phongboost" "0.05" "$lightwarptexture" "models/player/engineer/engineer_hands_lightwarp" "$phongfresnelranges" "[1 5 60]" "$halflambert" "1" // Rim lighting parameters "$rimlight" "1" // To enable rim lighting (requires phong) "$rimlightexponent" "4" // Exponent for phong component of rim lighting "$rimlightboost" ".1" // Boost for ambient cube component of rim lighting "$cloakPassEnabled" "1" "Proxies" { "spy_invis" { } } }