VertexLitGeneric { $basetexture "models/props_campus/beanbag" $bumpmap "models/props_campus/beanbagn" $detail "campus/detail/fabric_detail" $detailscale "[9 4.5]" $detailblendfactor 0.12 $phong 1 $basemapluminancephongmask 1 $phongfresnelranges "[0 0.5 1]" $phongtint "[0.42 0.42 0.42]" $halflambert 1 $phongexponent 1 }