VertexLitGeneric { $basetexture "models/props_campus/coffee_table01" $bumpmap "effects/flat_normal" $envmap "environment maps/metal_generic_001" $basealphaenvmapmask 1 $envmaptint "[0.05 0.05 0.05]" $envmaplightscale 1 $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 44 $phongboost 5 $basemapalphaphongmask 1 }