VertexLitGeneric { $basetexture "models/props_campus/globe_statue" $detail "campus/detail/metal_detail" $detailscale 7 $detailblendfactor 0.98 $envmap "environment maps/metal_generic_006" $basealphaenvmapmask 1 $envmapcontrast 0.5 $envmaplightscale 1 $envmaplightscaleminmax "[0 2]" }