VertexLitGeneric { $basetexture "models/props_campus/hvac_pipe" $envmap "environment maps/metal_generic_006" $envmapmask "models/props_campus/hvac_pipes" $envmaptint "[0.80 0.80 0.80]" $envmapcontrast 0.5 $envmaplightscale 1 $envmaplightscaleminmax "[0 2]" }