VertexLitGeneric { $basetexture "models/props_campus/lounge_chair01" $bumpmap "models/props_campus/fabricn" $detail "campus/detail/fabric_detail" $detailscale 9 $detailblendfactor 0.1 $phong 1 $phongfresnelranges "[0 0.3 1]" $phongexponent 2 $bumptransform "center 0.5 0.5 scale 3 3 rotate 0 translate 0 0" }