VertexLitGeneric { $basetexture "models/props_campus/monitor01" $bumpmap "models/props_campus/monitor01n" $envmap "env_cubemap" $normalmapalphaenvmapmask 1 $envmaptint "[0.10 0.10 0.10]" $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 120 $phongboost 8 }