VertexLitGeneric { $basetexture "models/props_campus/office_desk01" $bumpmap "models/props_campus/office_desk01n" $detail "campus/detail/plastic_detail" $detailscale 8 $detailblendfactor 0.5 $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 50 $phongboost 10 }