VertexLitGeneric { $basetexture "models/props_campus/railing02" $bumpmap "models/props_campus/railing02n" $envmap "environment maps/metal_generic_003" $normalmapalphaenvmapmask 1 $envmaptint "[0.05 0.05 0.05]" $envmapcontrast 0.5 $envmaplightscale 1 $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 40 $phongboost 4 }