VertexLitGeneric { $basetexture "models/props_campus/signs01" $bumpmap "effects/flat_normal" $envmap "environment maps/metal_generic_003" $basealphaenvmapmask 1 $envmaptint "[0.04 0.04 0.04]" $phong 1 $phongfresnelranges "[0.5 0.75 1]" $phongexponent 255 $phongboost 2 $basemapalphaphongmask 1 }