VertexLitGeneric { $basetexture "models/props_campus/truck01" $bumpmap "models/props_campus/truck01n" $envmap "environment maps/metal_generic_003" $normalmapalphaenvmapmask 1 $envmaptint "[0.09 0.09 0.09]" $envmapcontrast 0.5 $envmapfresnel 1 $envmaplightscale 1 $phong 1 $phongfresnelranges "[0.4 0.7 8]" $phongexponent 50 $phongboost 6 $notint 1 }