"WorldVertexTransition" { "$basetexture" "Nature/snow_grass01" "$basetexture2" "Nature/snow_full001" "$blendmodulatetexture" "Nature/snowgrass_blendmask" "%tooltexture" "Nature/blendgroundtograss008_tooltexture" "$bumpmap" "Nature/snow_grass01_normal" "$bumpmap2" "Nature/snow_full001_normal" "$surfaceprop" "snow" "$normalmapalphaenvmapmask" 1 "$envmap" "env_cubemap" "%keywords" "tf" }