"WorldVertexTransition" { "$basetexture" "nature/snow_t" "$basetexture2" "nature/dirtfloor004a" "$bumpmap" "nature/snow_n" "$surfaceprop" "snow" "$envmap" "env_cubemap" "$normalmapalphaenvmapmask" "1" "$envmaptint" "[.6 .7 .7]" }