"VertexlitGeneric" { "$basetexture" "models\touhou\tamo\byakuren hijiri\hair3" "$bumpmap" "hairbump" //"$nocull" "1" $color2 "[0.97 0.97 .97]" "$AmbientOcclusion" "0.7" $phong 1 //$phongfresnelranges "[.13 .5 2]" "$phongexponenttexture" "green" //$phongwarptexture "black" $phongtint "[.2 .2 .2]" $phongdisablehalflambert 1 $phongexponent .1 $phongboost 1.2 "$lightwarptexture" "models/touhou/shader/face_shader" //"$lightwarptexture" "models/touhou/shader/hair_lightwarp" }