"LightmappedGeneric" { "$baseTexture" "concrete/pavement001" "$bumpmap" "concrete/concretefloor007b_height-ssbump.vtf" "$ssbump" "1" "%keywords" "tf, frontline" "$detail" "overlays/detail001" "$detailscale" "1.9" "$detailblendmode" "0" "$detailblendfactor" "1" }