"WorldVertexTransition" { "$basetexture" "construction/nature/constructground001" "$basetexture2" "construction/concrete/constructasphalt001" "%tooltexture" "construction/constructblendasphalt001_tooltexture" "$bumpmap" "Nature/dirtground005_height-ssbump" "$bumpmap2" "concrete/concretefloor007b_height-ssbump" "$blendmodulatetexture" "construction/nature/constructground001_blendmask" "%keywords" "tf" "$ssbump" "1" "$surfaceprop2" "concrete" "$surfaceprop" "dirt" }