LightmappedGeneric { $basetexture "campus/concrete/concrete_floor01" $bumpmap "campus/concrete/concrete_floor01n" $surfaceprop Concrete $detail "campus/detail/concrete_detail02" $detailscale 12 $detailblendfactor 0.44 $phong 1 $phongexponent 7 $phongamount "[1.26 1.23 1.1 1]" $phongmaskcontrastbrightness "[3 1]" }